I'm a sony fan and i'm not joking about what I said because,even though there is a lot of fps' out,it doesn't matter sense it's only exclusive to Ms console and my comment was meant for snookie.
How the heck is that even relevant to halo?because there is more varied enemies,different setting also in resistance (excluding 2) you could carry more than weapons.
I believe it shouldn't matter sense it's exclusive to Ms.
If anyone clicked the link and read it,they would know,nowhere in the article that Kaz Harai makes a statement about the vita selling 10 mil,it's based of a chart they shown.
But pc's don't get pushed as far as a console,do you believe that battlefield3 is the best a pc can produce,I remember seeing crysis mods that looked better than crysis an ran on a gtx 280.
The unreal engine isn't needed.
/j
I read that wrong,I thought they were saying that the next gow was going to be an fps.
I think you're taking my comment a little seriously and power wise kratos out classes Mario,plus I'm talking about them as if they were fighters.
The game where ssb got its inspiration from is an obscure called the out foxies by namco.
That picture is filled with so much fail,everbody knows that kratos will fornicate mario's skull with the blades of chaos and Mario doesn't have enough skills to deal with the king of the hill.
For the disagrees,I'm not talking about which company will win,I'm talking about game characters,'cause no one can defeat the god of war!
While working slightly different for max Payne,bullet time was also in fear's 1 multiplayer.
I think Sony can make a console more powerful than the ps3 and be cheap because if they retain the cell and obviously blu-ray only thing they need to focus on is the GPU,which is supposed to be based of a high end powervr series6 and it's supposedly 3-4 times more efficient than a comparative Ati or Nvidia GPU also the powervr architecture does all the processing on chip,which means no large memory bus or expensive memory needed.
I don't care if the character is obscure but I would like most to be exclusive to ms console and I believe they don't have enough exclusive character to make such a game and they can't have to many people that do the same thing.
@prince Sony's version only copies the 4 player lay out but the level design was copied from a game, made by namco called the out foxies.
@iwaggle I love your videos,I was wondering after your analysis of move implementation can you preview further up coming videos you plan to do.
Thanks for the video, after see all of it I'm intrigue by how the story turns out and the combat seems more brutal than ever,the way that cyclopes flesh wiggle like that was nasty and more than I expected.
Actually namco invented this genre,it was a game called the outfoxies,some one pointed out on kotaku and the weirdest part of is,the people who made the game did ssb.
That's not true, here is some stuff I'll refer to,by gamesradar we seen ps move 10 years ago, the outfoxies inspired ssb and the people who develop the game made ssb and lbp karting is a rebranding of modnation racers.
@Jon I was on kotaku and some pointed out that the ssb game was inspired by a game called the outfoxies produced by namco and some of the people who worked on it did ssb.
&D3stiny there are all ways going to be a recurring character or set of moves in fighting games because they've tried all possibilities,for example, killer instant & street fighter both have black boxer,the ability to take another characters power is common,mortal kombat,ssb,street fighter and killer instant all have it,a finisher move after you beat your opponent is in some game, I don't Know why people are make a big deal about this because most ideas in video games came fro...
If he wanted to get with another girl, he didn't need to refer to her as a snatcher,people these days are so immature.
/j