Unfortunately, I have to agree here. If nothing else, it was an achievement in art design and look(in most parts).
I'm in agreement here as well. I really liked the artstyle and look of it, it was beautiful.
3D photos? How lame. How bout recording video in 3D with a camera that small?
Welcome to 2004. The core experience should be more than pleasing so I'm sold anyway.
This is N4G. Your bubbles will get raped and fibs will be regarded as truth by the other side. Good luck.
Translation: You prefer the artstyle of Killzone 2/3 over Rage. Fair enough.
My opinion on Rage: It runs as smooth as butter looking the way it looks, clear with no tricks or smoke & mirrors @60 fps on a console? Color me TRULY impressed. Imagine RAGE on a killer PC?
To be honest... headphones > glasses
10gb might be a little overkill, especially for a "closed" system without a robust OS. 2-4gb max. SSD? No chance, still too expensive. And you will still need a GPU. Twin/triple cell might not be out of the question, though.
I noticed absolutely nothing until the author pointed it out and still its minor and unnoticeable even @1080p(I'm @1200).
A playstation pad?
Why does it feel that Sony is the 'me too' company and no longer the innovative one it used to be?
Why get both versions if they're cross platform? Just asking.
@Devs
Let's face it, you freaked up an otherwise good IP. Why didn't you give us a new world/sandbox to play in?
Looks good enough. Let's see what they do about replay & fun factor.
Hit detection in this game is off... by a lot.
So... the PSP wants to be a phone now? (facepalm) Stick to what you do best, that's what I say.
Hehe. You said the wuv word. I mean, guv... nnnuv! I can't even say it.
Shut up troll!
Yeah, CryEngine 2 was pretty intense. I started to learn some things and just decided I wasn't going to learn yet another engine to get what I wanted. Good stuff though, can't wait to see what modders are going to come up with on the new engine.
Uncharted 2's a great game but it's surely no stealth game. As a matter of fact, far from it. Uncharted tried to do stealth and failed hard at it, we're all witnesses.
Just make it the best Splinter Cell yet, and us fans'll buy it.
"Americans don't like turn-based RPGs"
Not true. Give us something good looking, innovative, and fun and you'll get our money. Same goes for any game in any genre. Simple as that.