Easy WoW D/L FTW :)
@ SCFreelancer - Lol indeed!
Killing a High Templar would do that :)
I think there is also some differences even if they are killed the same way, like Marine fire. There are even more animations than shown in the video...
That fiery one is really cool. Burning them to a crisp, writhing in pain before they go.
I really miss the FireBat *sob*
Why not have the game as a platform, with "expansions" in terms of music?
Another one for the collection! :)
I will be SO disappointed if there is not a poo called "Hanky" in the game somewhere!
Oh my lol.
Wrath of the Poo King :)
Helga, pass the saurkraut! :P
(spelling. I have no clue how it's spelled)
No.
Well, yes.
You mean Blackened Basilisk? :)
Sounds like sims/cim city for restaurants :)
Lol, is the pic a description of one of these things then? :)
Yeah. As I said below, it's one of those things that also are quite hard to change in an easy, standardised way.
Quest design is actually one of the most interesting aspects of RPGs in general. How do one make a task different than just "Go to Y, kill 50 X, return to Z"?
I think you'll find they have been late with almost every feature in the game. They just happen to execute it the best, and therefore retain players. :)
Had major issue with waiting before?
No, I was thinking it would not start until well after US beta.
Perhaps US/EU beta time diff will be shorter too?