We know AI in a moba is to feed the champion regardless of skill level so what I see happening is good players farmer both the AI and the low skill players like in ever other shooter.
If you go just by the name EARLY ACCESS then what you would expect is early access to the game. Now it the title was something like Early Access to Alpha then I would agree with you.
No I like the sp as well. It wasn't too easy or difficult. It had the right balance with the only problem being the story. I didn't hate it but I really wanted the story to continue right after kz3 not 30 yrs after.
As far mp goes I love it. It give me a halo vibe and there are so many ways to customize the mp.
No there were two. The second was smaller than the first one.
I think people forget that the 3ds didn't do so good until it got two price cuts.
This would be a valid statement except people did complain about knacks price for what the game was. Hell all the critics complain and even the people that like it suggest getting it when it was on sale.
Well bf4 problem too me isn't the size but the lack of a proper lobby and chat system. Every team base shooter I have played recently have this problem. MAG (my favorite shooter last gen) kinda solved this issue with not only a good lobby but also an excellent comms channels with proxy chat. 32 v 32 (full clans) was great competition and while there more room for error with more people when you lose two or more it can still effect the outcome of the match.
Dota and lol ai is there for basically leveling up your champion. I hope this isn't what the ai is for. Brink did ai as well when there was not enough players or if you were playing solo. The question are really what will the ai do? Can they be control or directed? Will they simply follow a script even if it not the best decision? I can't wait to find out more about these things.
When GG announce the player size of 12 v 12 for kzsf there were a lot of people disappointed with the player size. For better or worse people expect more from new games and you don't want a situation where your looking for something to do on a map b/c the player count is to low( cod ghost stonehaven map for example).
All we can do is wait for a beta or the games release and then make proper judgements.
Are you sure you played MAG. It wasn't not perfect but what that game did was amazing at least to me. MAG main faults were map imbalances and the devs making stupid decisions with the patches(1.03 random bullet spread). Team work was there but I see the problem with most shooters is the lack of proper grouping and chat systems.
I can't stand her voice personally.
Mag far from suck and critics are not the only thing that manners when judging games. Hell critics gave overwhelming praise for gta4 which I felt was a really boring game.
On the topic of player size the isn't the first game to criticize about this issue this gen. Killzone Shadowfall devs were questioned on why there could only be a max of 12 v 12 and there answer was similar to respawn regarding the ai of things like bots which would also be in the matches. A difference...
Hey maybe the A.I. will be like the old perfect dark with the expert and perfect sims.
Another one would be no disc drive. Now while this would not matter to pc and some console gamers this could prove to be the limiting factor in it adoption among a more causal gamers that rely on a disc base medium.
It I can be a badass battlemage like in origins then I can't wait.
Beside most games release on a a different platform cost the same as the original release. Two example of this were the witcher 2 on the 360 and mass effect 2 on ps3 which both had a 60 price tag.
Why are people whining about the price like they have to buy it when it releases for the ps4 and xb1.
Is every racing sim only going to be compared against gt6. It makes it seems as gt6 is the best racing can offer.
I think what surprising is how similar the performances were when the values were made the same. The steam os is new so for a game like last light to play well on it is great news indeed.
Exactly they were considering newer version of the cell for the ps4 in their development process.