Forbes is like Examiner.com - it relies on user-submitted content, there is no single editorial voice.
Here's a "Forbes review" that gives it 9/10.
http://www.forbes.com/sites...
Idiotic at its best.
"But choice is wildly overrated in video games."
David Cage agrees. That phrase is used in the review to praise the game.
Of course it's coming to PC, but because of next-gen's PC architecture, I'm fairly sure you'll see it there too.
Pretty much a win for everybody.
"Investing" $20 and getting a game is a reasonable return. Sure, Kickstarter is full of over-moneyed romantic dickheads who think they're patrons of the arts rather than just placing a risky pre-order, but they just make it cheaper for everyone else.
I really hope they don't gimp the main game's design in order to fit it onto handhelds.
Their Kickstarter has 3 days left and needs over $30k, I don't think it'll happen, but other projects have left it late and made it before.
Despite Final Fantasy XI being a horrible grind fest, it's still Square's most profitable title ever. And the Final Fantasy guys loved it despite sneering at other MMOs, because chocobos.
"There will always be people for whom levelling a White Mage means more than levelling a wizard, for whom the Prelude arpeggio isn’t just main menu music. If that’s you, and you like what the MMOG genre brings to the table, then Final Fantasy XIV promises to last much longer. A...
So Loot Drop is completely dead now is it? Neither of them are making games any more?
I hope Epic are finished with Gears of War.
It's a new generation, let's see a new IP, a new universe.
I'd much prefer that than seeing a series get bogged down in a multithreaded meandering narrative mess.
If you can't beat The Driver with the car you're given, you're rubbish at racing.
Stop being such an insipid apologist.
Kojima admits to designing characters in order to sell figurines and for cosplay marketing. Gets called out on it by the press, and then gets defended by bloggers like this.
Whether he meant "sexy", or "unique" or "erotic", is irrelevant. He flat out states that he's designing characters for toy sales, and the apologists are arguing about how erotic Jar Jar Binks really is.
It's a shame, but Blitz's business model was 100% client-based work. They built licensed games for third parties, like SpongeBob etc.
They had no IPs of their own, no fall back. And right now, before a console transition is the least likely time you're going to land a client - licensors see too much risk involved.
That would make it more expensive, not cheaper.
Doesn't really matter though, given how they'll sell millions of new phones.
Apple make more from handheld gaming than Sony and Nintendo.
The console audience is not the PC audience is not the appstore audience.
Only one of them think that manufacturing, shipping, and maintaining a main street presence is a good idea.
It's not like they're going to buy the Xbox One. There's no competition there, better to get launch units to markets where there are.
"more than just a game"?
Characters designed to sell toys makes it less of a game.
Ask Jar Jar Binks.
"Erotic" or "sexy" was never the issue.
The issue is that he's designing characters with the primary goal that they sell more figurines and get more marketing in cosplay galleries.
The issue is that he's selling out.
Do you remember the Day One edition of the 360?
These new systems have few games and no backwards compatability. Just wait it out, let the early adopters find and iron out the bugs.
It's not like anyone's actually had the time to play all the games from this generation yet.