Kumomeme

Member
CRank: 5Score: 11880

little attention to small details like this actually can added more immpersion,realistic and sense of progress if it done correctly

3980d ago 0 agree0 disagreeView comment

enable emulator support as solution for backward compability?

as if xbox one can run it
even pcsx2 was struggle to run on decent pc before

3980d ago 11 agree1 disagreeView comment

well at positive side,i hope he and remaining upper management of kojima production could form brand new studio like sakaguchi's mist walker

there lot more freedom being independent...look what sakaguchi done with mist walker...i hope he follow that path

3983d ago 2 agree0 disagreeView comment

thats too much...removing him from history..kojima indeed was creator of series and man behind of the story and game design

hideo kojima and kojipro uppermanagement might be form new studio...like sakaguchi's mist walker...really curious about kojima next game..especially if it was new ip...

3984d ago 0 agree0 disagreeView comment

1st April is marked the started fiscal year for japan

dont expect it to be april fools since its no joke matter regarding huge organization restructure like this

3985d ago 2 agree0 disagreeView comment

they making bussiness..not guarantee success if they just blindly followed this so called massive trend...

better if they stay in their path...making one unique things might be better than just follow the usual flow..well depends,not always going smoothly,but our beloved industry really need innovative idea from them

3985d ago 0 agree0 disagreeView comment

anyone who said there was minimal leapt between previous and current gen seriously wrong..

for example,last year gdc presentation enough to see lot of leapt from past gens..
the visual to me,compared to last gen quite a leapt since lof of game especially realtime gameplay achieved prerendered or near cgi level..

realtime cutscene gonna be standard compared to last gen

last gen,uc3 for example has 35k poly,ff13 alo around that with ff1...

3987d ago 4 agree1 disagreeView comment

@StarLord_Who
it was ambitious game...who said it run on last gen engine?it running on luminous studio engine,the engine square develop for next gen..
you didn't really follow recent updates right?

how you call those graphics last gen?its looks better than lot of open world game nowdays
beside ,even how old the engine is,doesnt mean it will has higher resolution and fps because it 'old' engine so the console could easily run?...higher fps a...

3987d ago 7 agree3 disagreeView comment

it may different in term combat and new concept to tackle latest trend in gaming in addition of stronger hardware and devs desire..but in some aspect it does had certain things back to the roots(according to interview and ofcourse,HOPEFULLY)

either way,atleast hope it can bring back faith to square and bring back those magical experience like in the past ff (except 13 )

3990d ago 0 agree1 disagreeView comment

he's being vocal about it himself..even without people asking it

3991d ago 0 agree0 disagreeView comment

its pretty...fresh experience gameplay,unique,beautifull artstyle..awesome concept...there are lot especially people are bored with common shooters that killing people over and over again

3991d ago 3 agree1 disagreeView comment

yep..and i heard xbox one api much unstable and buggy..another reason they really need dx12...

well maybe depends on devs...

3991d ago 1 agree0 disagreeView comment

so are you saying those scientific calculation are nonsense?then how those engineer done their work until now?

3991d ago 1 agree1 disagreeView comment

x1 seems easier to program maybe due to api and tools...the api had some dx12 features already..well dont know that...as i recall ps4 is easier to compared to the predecessor but still...can't denied the raw power specs different

3991d ago 1 agree2 disagreeView comment

i dont think wii u a joke or gimmick..well the shows look like gimmicks..but i think it pretty creative innovations...but not everytime people success with new things

3992d ago 0 agree5 disagreeView comment

well for 360,there a lot of reason...the ps3 itself release late and there are tons of issues regarding the console like price and hardware,development issues and others

for this gen,itseems its completely different with 360 take benefit alot from sony mistake before and now sony seems learn a lot from the past gens mistakes...almost no issues regarding ps4 and had lower price launch compared to ps3..

and this gen itseems microsoft turns to screw up...with lo...

3992d ago 1 agree0 disagreeView comment

kotaku sometimes like to make very arguable commenting and reviews either way about games of anime or such...

well this is prove that games journalism nowdays really bad

3993d ago 0 agree0 disagreeView comment

too much generic and repetitive together with recycle mechanics among their francise

these 'ubisoft game formula' not necessary suitable for all kind of games,beside itseems day after day they only targetted quantity over quality

their game sold millions,like casual games and get good rating despite of controversy of rating systems recently is one of reason ubisoft think the formula their kept is already the best...
downgrade,beautiful graphic...

3993d ago 0 agree1 disagreeView comment

actually there had been downgrade if you watch recent footage...
but we yet to see ultra setting for pc version as cd red projekt state it their stance

3993d ago 1 agree3 disagreeView comment

@Kleptic
little correction here

xbox one use hd7790
the ps4 use hd7850/7870

not even 'm' mobile version being used

3993d ago 1 agree3 disagreeView comment