Giving the 360 a Blu-ray player wouldn't do anything except enable the playback of Blu-ray movies. In order to produce games on Blu-ray for 360 would be if either: Microsoft gave every 360 a Blu-ray player, release games on both DVD and Blu-ray, or alienate the 360s with DVD players.
So if you want to say that the 360 should get a Blu-ray player, then the way to say it is not that Microsoft should make a 360 with Blu-ray, but instead, that Microsoft should've made a 360 with Blu-...
If the planes can crash like the cars do, then I'm all for it.
Apparently it seems that he's seen the game being played... but who knows. And if he has, at least it's better than just jumping in the movie without knowing anything.
http://link.brightcove.com/...
They could've fooled me.
Who's the director? Because the article only states the producer and writer.
I'm not sure if it's more possible with MGS4, because what (kind of) clued me in on Final Fantasy XIII was that the engine (designed specifically for the PS3, called the "White Engine") was being made into an engine that worked with the PS3, Xbox 360, and the Wii (called the "Crystal Tools Engine"). However, with MGS4, the engine is probably a proprietary engine designed solely for use on the PS3.
(This is all in my opinion by the way.)
The trailer looks way better than the screenshots that were shown a while ago. I see that tree leaves are interactive as well. This will be a sweet game.
399.99 80gb PS3 !!!
Video service tonight??
http://www.engadget.com/200...
Look at the laptop at the right.
Exactly. Somehow, the writer does not know that the PS3's system ram is XDR DRAM, not DDR3 like its Graphics Chip's ram nor the Xbox 360's ram. And you can't just buy XDR DRAM as well, so 512mb won't cost you less than $20; it'll be much more. Also, the reason why the ram is split into two parts is because the RSX uses a slower GDDR3 Ram (@ 700mhz) while the Cell uses a much faster (and different) XDR DRAM (clocked at 3.2 ghz).
I really hope that the next time the writer writes a...
It's kind of Jurassic Park-ish imo.
For a person who develops only on the Wii and DS, it's obviously going to be more expensive.
The graphics are the same, the frame-rate is the same and it was a fast port as well (ie. it took only 7 months to port the PS3 version to the 360 version since work only started after the PS3 version was released). This pretty much screams "Lead on the PS3 and get great results on both platforms!"
project blackout... secret website... movable picture... reminds me a lot of cloverfield...
I wonder if it's a misinterpreted translation, like the one about his thoughts about the PS3? If it is, maybe a couple days later he'll issue a statement with another car analogy. "I didn't mean that MGS5 will happen...it's like the developer says that this car can fly... but during it's lifetime, it never will; it'll just stay on the ground."
Now it says that it requires a storage device. The HDD required is gone.
Does the Playstation Store feel faster for anyone? Also, the boxes are slightly different in the Store as well.
The game looks like its coming along pretty nicely. The poly-count looks high, and the lighting looks impressive. All that needs to be slightly improved (imo) would be some of the wall textures. (The leviathan looks amazing btw.) But since the game has yet to be polished, I think that it'll look absolutely amazing once it's done.
It's good, but do they have to put Editor's Pick before Latest Previews and Reviews? I'd rather see their latest review than see what the editor likes. I also believe that there are one too many boxes. I mean, Gamespot Originals and Video Picks? Why don't they just stick video picks in the Editor's Pick box?
But none the less, the new design is better to the eyes in my opinion.