john2

Contributor
CRank: 94Score: 2935210

yeap. It was also confirmed that it was running on PC, which was natural as those graphics looked amazingly good for current generation consoles

4976d ago 0 agree0 disagreeView comment

Perhaps that's why Leon was saying in the previous trailer that she was a key witness ;)

4976d ago 0 agree0 disagreeView comment

...one more day, one more day...

4980d ago 0 agree0 disagreeView comment

Truth be told, R* should have offered the pre-load earlier. It's 35GB damnit

4980d ago 1 agree0 disagreeView comment

Article has been updated with a 1080p footage.

4980d ago 1 agree0 disagreeView comment

so true. This looks fun and hey, it's a free game :D

4981d ago 0 agree0 disagreeView comment

true.dat. CD Projekt RED is by far one of the best companies ever

4981d ago 16 agree2 disagreeView comment

Seriously? After Prometheus a Blade Runner sequel? Take my moneeeeeeeeeeeeey

4981d ago 8 agree1 disagreeView comment

Same here. I found it a nice idea. It was made for the game's atmosphere and it added to it

4982d ago 6 agree1 disagreeView comment

I'd kill for some proper Doom 1 & 2 total conversions for Doom 3. Back in the Doomsday days (program similar to JDoom), a modder was preparing some mind-blowing 3D models. Unfortunately though, those models never saw the light of day (some of them did actually but the modder didn't release a 'Complete Pack') :(

4982d ago 3 agree0 disagreeView comment

To be honest, I enjoyed Doom 3. iD had stated countless of times in their interviews that it would be a slow-paced horror experience and it was great IMO (for it's time, especially when played at night with all the lights off)

4982d ago 27 agree1 disagreeView comment

Good news indeed, especially for the modders

4983d ago 0 agree2 disagreeView comment

that reminds me of Viper Racing. Man, it had such an amazing physics system. I was crashing the car just for the fun of it. Ah the memories

4983d ago 1 agree0 disagreeView comment

Yeap, the team is already working on the collisions and the clipping issues ;)

4983d ago 0 agree0 disagreeView comment

What Pandamobile said. Just take a look at the video to get an idea of what the engine is capable of. Really mind-blowing stuff (and reminds me of Infinity from I-Novae)

4983d ago 0 agree0 disagreeView comment

the grass is the best I've ever seen. Really high-res textures too. Ironically, everything else (from terrain to trees) look blurry now and out of place. If they manage to include high-res textures for trees and ground, then this will be one of the best looking games. Funny that it comes from an indie team and their in-house engine

4983d ago 1 agree1 disagreeView comment

Not only that but this game get's better and better

4984d ago 1 agree0 disagreeView comment

precisely that. I mean, look at the RAM. 10GB for RAM and 10GB for vRAM? Loooooooooooool

4984d ago 0 agree0 disagreeView comment

OneAboveAll: Actually, you can. The difference is that the rendering time would be higher (what you see in CGI movies is not real-time, the scene is rendered 'offline' and sometimes it takes whole hours to render one scene) but that wouldn't stop you from creating CGI graphics with less than 2GB RAM

4984d ago 0 agree0 disagreeView comment

The modder is obviously not using a high-end PC. Which proves that talented people can come up with amazing visuals even if they don't own a top of the line system ;)

4985d ago 1 agree1 disagreeView comment