I'm almost positive all you did was read the headline and then comment.
"It seems to be that JRPGs - by eschewing character creation and personal choice - aren't really "role playing games" to the author. Because playing the role means playing it, and we all have different ways of playing."
Right.
It's an argument more rooted in semantics than anything else. I hope people don't just flock to this because they think it's an exercise in bashing JRPGs. It's not. It's a discussion about ...
Hot.
....wow.
Yes.
Wait, cougars in Red Dead, not bobcats. Wait, are there bobcats? Shit.
Right on. For what it's worth, the Tomahawk stuff IS fun. Just short.
Nope. Super Star Wars for its landspeeder sections.
Man knows his priorities.
So pumped for better Blocking AI.
Graaaaaaiiiinnnnnsssss.
But I think one has to place value in cost vs return... this is 800 Points to folks that didn't buy it new, and if it were not free then I think the value for the price wouldn't necessarily sync up.
Hey man, thanks for the compliment.
I guess I more meant that this was *free* DLC in context with the rest of the paragraph. Reading it now, though, I see what you're saying. I suppose the best way to shape the sentence would be to say "But, hell, it's free DLC..."
It looks like those that love Braid should feel at home. Awesome.
The only things worth reading on the internet are article titles.
Right. The notion that all grading scales can be slid to fit that of a % system is a little absurd. For some the transition is natural, others (like 1UP) can be problematic.
Aggregation is good in spirit. It provides a quick take of a generally trusted body of writers. My issue with Metacritic is based on the fact that the fate of games and the people behind them is typically derived from how well X or Y did on Metacritic.
I'll buy that amendment.
Probably adds to their appeal.
Wooooo, SEAMAN!
The edit button like quadrupled the length of your comment...
Yep. You've got it down in my book.