Comparing some crappy games. The one decent one he used (condemned), he cites that the audio through HDMI is touchy. How many 360's even have HDMI at all?
hmmm.
*mumble mumble* that was more like 5 pages...
every faux news article they wrote mentioned prostitutes.
I think that may have been the funniest part.
I could totally imagine Polyphony throwing down a Car & Driver mag on Sony's desk and saying, "This is what we're shooting for."
Awesome
please don't type in all caps...We can 'hear' you in lowercase too.
Had some of the best glass effects ever in my opinion. I would sit there for 20 minutes and just shoot at the glass with all kinds of different weapons, and direct the chimeran fire at me and force them to fight me through windows. I l-o-v-e-d the glass in that game...
Hopefully the tech video I recently saw was early, but I wasn't impressed by the glass effects in the vid I saw. The first one I saw using DMM showed the wooden sheets and I was blown away and couldn't wait to get my hands on it.
R:FoM still has my favorite glass effects to date.
Coheed is freaking incredible, love the avatar.
And yeah, this is pretty bad. I could make a better commercial with $5 and a camera-phone.
I'm telling you it's great. Every comment since the site's reincarnation has at least one comment delete my the mods right under yours. I'm on break at school right now, and almost completely laughed aloud when I scrolled past your comment.
Good stuff, man. Keep up the tempered comments and I may actually start paying attention to what you're saying and not just your replies.
By Sony deciding on an oddly designed architecture, developers can produce impressive games from the beginning. But by having such a high processing ceiling, in 6 years, when devs are maxing that sh** out, we'll defecate ourselves. By putting such a learning curve on the tech, it allows every year to have it's own distinct generation of games. (Think SOCOM 1, and GOW 2)
Bubbles for this alone
"need for speed <insert random word here>"
Awesome
Another game is coming out soon called BackBreaker, and that is a football game utilizing the physics-based Euphoria animation engine.
But then again, it could just be some sh*tty EA game
is custom soundtracks...for now. My Xbox did it in 04, why shouldn't my PS3 be able to give me my favorite music in the background of MotorStorm?
Later on I'd appreciate some more intensive features, like chatting and messaging, or even Internet browsing. But for now, I'm just tired of having to rig my iPod up to separate channels on my system and playing my game with muted music. That's one thing I always liked about the Xbox.
The comments are broken up a little now too. I like this so far, but will I still be able to make subtle little remarks about the consoles in a sarcastic, inoffensive, kind of joking way?
I played it about right when it hit the site. It was neat, had some interesting animations, but I don't know how much they plan on charging for it. I'd say like $3 tops.
He should have said "you and me"
and this guy is really annoying.
How did he get a show or blogcast?
I must be the only one who doesn't have problems with it.
The only hitch I had with framerates was when Dog meets up with you in HL2 right before you enter the citadel. Everything else is exactly what I expected after playing on the PC.
Official Press Release from Sony Corporate Chairmen
and Quote...
"Oh My Gawd, do ett"
When that day comes I know the world isn't worth saving.
All I'm saying, is that this headline makes me cringe.
and I only got a minute and a half in...
that's the only reason I opened this story.
Whoops, meant to reply to CNIVEK