The controls make the beta..
The animations make the beta..
Uncharted's online is not only fluid, but the visuals are just pure stunning. The ambient occlusion is an amazing touch as well. But Plunder is the stand out hero here. The weight/the throwing of that artifact is just a great dynamic that sits well with the Uncharted Universe.
Its honestly above all "multiplayer" modes I've ever played. Usually its just a spin off of some degraded maps, and ...
speak for yourself. I'm not risking RROD to play ghostbusters with a better texture when zoomed in and split screened with the 360 version. I'm not expecting KZ2 level visuals anyway, for that I play killzone2.
It breaks down to "where are more of my friends?" for most too. Which isn't often PSN.
jager, it allegedly doesn't come with the movie. that was bad info.
People are really ragging on the graphics which are standard multiplatform quality in my opinion.
BAM there it isnt.
thats what she said.
or something like that.
And it wasn't. These people are like politicians. Are they supposed to come out and admit they dont know what they are doing?
Not only that, but unless you totally ignored that 4000 degree story about ghostbusters, the developers word was the last thing on anyones fingers. It was about the PS3 not being able to run a game...
PS3 is harder to develop for, because its new technology. But most devs have learned the way of it. I mean we are talking about GHOSTbuSTErs th...
Its really confusing. People pretend like they dont know what bad code is? PS3 gets bad code quite often, its expensive to develop for. But when the PS3 gets good code, its results are impossible to duplicate on the 360. Everyone goes silent, and moves to the next article. I've yet to see any 360 person try to challenge Uncharted2 with a multiplat. And it didn't take 6 years to make.
Much like MGS4 not being able to run on the 360, which was proven with a multiplatform release of...
People need to start respecting this.
Its the same people who are upset that prototype is a "Flop" by their own definition...
I'll go ahead and say people with the option of owning both Prototype, and Infamous have absolutely nothing to be upset about, or angry, or disappointed.
Idiots, thats who.
Look at movie reviews, GREAT movies barely get 80%. Look at some of the things you've enjoyed on metacritic. Everything doesn't have to be 90% to be good. 7.5 is just fine, but when peop...
I think if Kz2 is the best looking console game ever created, Uncharted2 is the bestest looking console game ever created. WOW.
Gamespot gave it "Best Graphics" as well as GT.
the ps3 version actually comes with the movie.
that gives me an idea ;)
what are u gunna do when you disagree? You must find the alternate image!
24 hour race with 8 cars? No one else is seeing this? I wouldn't be so harsh, but Turn10 has made an ass of themselves recently. With all the definitive racing mantras, you'd figure they would pull off at least 12 cars.
Apparently the day/night cycles wont appear, which would mean non-baked lighting, neither will pit animations, no popped tires, no weather.
The more and more I see the features of Forza3, its quite clear that it was a cosmetic upgrade. A replay featu...
You can upscale 1280x1080(which i remembered as 1020 off the top of my head lol) to 1920x1080. Which is the point of what I was saying. That GT renders at a higher native resolution, which isn't debatable. Because it does. GT doesn't render natively at 720p, then upscale to 1080p. Which was again, the point.
The 1x1080 was a dumbed down example, and i think thats very much clear considering 1 rendered by 1080 wouldn't make much of an image. I understand display ratios fully. But ...
@ Lazy one,
I dont even know where to start with you....
1. I never said 1080 refers to vertical lines of resolution. Not sure where you got that from?
2. Upscaling from SD to HD? No.. not that either.. 720p and 1080p are both "HD" resolutions, why on gods green earth are you blabbering about SD upscaling?
I said GT5p renders 1280x1080(Corrected from my 1020 bad memory) natively. You can keep spinning in circles about that fact,...
Stories about an amazing multiplatform game, with second to none physics engines, a pc demo, a detail less main character with no expression on his face...
stories about how ALan wake was going to show the world that the 360 hasn't run out of graphical might..
stories about how alan wake was going to put all games to shame...
stories that lasted 5 years until 2009.
Now the only stories we hear, are stories about how its a sandbox game, and o...
Its older than the internet itself. These guys aren't exactly respected in the sim community as well.
come on examiner.
Going to be fun watching all of them stumble out of the gates. Arma2 apparently has some serious bugs too.. as in, you cant complete the campaign.