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Ummm...DX12 is also coming to the PC, and the Xbox One will benefit from it but not so much when compared to the benefits it will give to PC games.

4380d ago 19 agree0 disagreeView comment

Yep, that is true. On a related note, I am not sure why Sony is not revealing the clock speed of the PS4 yet.

4380d ago 29 agree12 disagreeView comment

It'a horn made of debris and possibly diamonds. Also indicates that he is a 'demon' now.

How he got that 'horn' is still a mystery.

The Whole of MGS5 seems a mystery. This game will answer a lot of questions about Big Boss's character but it will equally raise more questions.

4382d ago 2 agree1 disagreeView comment

People are discussing this all over the forums. They think the details on Ocelot have been reduced. Image here: http://i.imgur.com/1hw0gfP....

It clearly is the lighting and youtube compression.

4382d ago 6 agree1 disagreeView comment

@kayant The entire interview will go live tomorrow. He did initially said that he was not sure but he did said they are shooting for 1080p and 60 fps. In fact they think they can deliver that on launch when we reminded him about AC4 patch for PS4.

Also I won't post bogus stuff. You can check the number of interviews we do :)

4383d ago 1 agree4 disagreeView comment

huh? What are you talking about? Bloodborne is a PS4 exclusive. Why are you bringing the Xbox One in this thread?

[I am not downplaying the X1 but it makes no sense to discuss about it on this post)

4383d ago 39 agree3 disagreeView comment

Given that there is no release date, I won't be surprised if it jumps to 1080p and 60fps. That would be something.

4385d ago 9 agree20 disagreeView comment

Interesting. I never knew that. I have a strong feeling they will talk about DX12 and the new SDK update that was recently released.

4386d ago 9 agree3 disagreeView comment

No. Next gen begins in late 2014, early 2015.

4386d ago 5 agree1 disagreeView comment

Ground Zeroes ran at 1080p/60fps on the PS4. So this may be a possibility.

4388d ago 21 agree3 disagreeView comment

It means the minimum is 30fps. And they are still targeting 60fps.

4389d ago 14 agree2 disagreeView comment

Indeed. I will take 30fps for such massive worlds in PlanetSide 2.

4389d ago 5 agree3 disagreeView comment

The devs confirmed to us that it is 'in-game' which is essentially the same as 'in-engine'

4390d ago 24 agree3 disagreeView comment

Cant wait for this. Been on my radar for ages. If the game comes out in 2015...it will complete my 17 years of Metal Gear saga.

Boy its been a while 0_0

4393d ago 3 agree0 disagreeView comment

"Pls. be excite."

Ye sure....

4395d ago 0 agree0 disagreeView comment

@incendy35 I don't have the diagram in front of me but what I can say is that being unified means there is probably going to be one dimensional way of accessing data [which is not bad thing]. All the calls from CPU and GPU happens at one time through a single memory.

4395d ago 2 agree1 disagreeView comment

@incendy35 Yes, this is indeed an interesting comment, since in practice developers will prefer different accessibility paths to CPU and GPU for better performance.

This is something that Cerny discussed during their PS4 development meetings about have a separate esram memory for the PS4, but they instead went for unified.

4395d ago 18 agree1 disagreeView comment

I highly doubt that this is related to Uncharted. That is a general comment by Cort and does not necessarily apply to PS4 games.

4396d ago 14 agree0 disagreeView comment

Umm...no. Sony's 3 game booths are actually bigger than Microsoft's one game booth. And I am not even counting the 5 meeting booths.

4398d ago 19 agree9 disagreeView comment

They are still considered booths: game booth and meeting booths.

4398d ago 8 agree4 disagreeView comment