I dont think anything is happening. The Phantom Pain's story content is done with. Nothing is coming.
It's amazing that regardless of the cut content, TPP is one of 2015's best game and perhaps the best stealth game ever. However I cant help but imagine if Kojima would have planned better project management for the game and Konami had a bit more patience, what the game could be.
The thing is, I spoke to a player who has done 100% of the game and still they never got this scene. I have a feeling that this is related to FOBs but the ending monologue has story implications.
Really confused.
I dont think a DLC is happening but you never know. Story DLC could happen given that Kojima is reportedly working with Konami until December. I dont think Konami will allow him free salary and keep him off the work bench.
@equal_youth @kalebninja I am not only talking about the ending. The whole story structure is weird. There is no continuity. Again, the gameplay is truly amazing and it overshadows every other element in the game but being a fan for over 17 years, the story is lacking in every department.
In fact, this game created more questions rather than serving as a "missing" link.
@kalebninja I respect your opinion about the ending but the game did not had any memorable story moments except that they were found in the gameplay.
I played this game for almost 80 hrs and at no point the gameplay becomes boring. Its an amazing game but the story is really weird. And the ending twist is completely unwanted.
It's well written but I don't agree with the score. Knocking off points for online making the game slower seems nit picky to me.
How many hours did you put into this game?
Sorry about that. Fixed now.
I hope they are using DX12 API for the X1 version post launch.
How? Have you already played the game?
Makes sense. I have changed the title to reflect this.
Ye I agree with that but to be honest I dont think they will show much during Paris Games Week as well. Sony have their own show now so I have a feeling they are probably giving more importance to E3 and PlayStation experience given the latter was a hit last year.
Same feelings here. Missed opportunity given that Metal Gear is popular among PlayStation users and they have till date shown off videos of the PS4 version only, except the short 4K footage we saw for the PC.
I wonder why Sony misses out on opportunities such as these.
This game definitely has potential. However am hoping it has a strong narrative which is undoubtedly Guerrilla Games weakest point.
There is nothing trash about this news item. A chief of the company is talking about his vision and his team.
Definitely agree with you. Microsoft have showcased continuous innovation for the last 3-4 months. Backwards compatibility and finally the power of the cloud. Next up is DX12 for PC and to an extent for Xbox One games. Wonder what is next?
Absolutely. Just imagine Red Faction...if that was possible on last gen tech, I cant wait to see developers harness the full potential of cloud in the coming years.
Microsoft's vision about a "connected" gaming environment wasn't wrong. However the way they showcased it was ridiculous. Just slamming it on the face of the consumer was not going to work. They gave no justification besides "Buy and Xbox 360 if you want to be offline."
I think if they had showcased Crackdown 3 at E3 2013...things may have been much different now.
I really hope this tech is shared with third party developers as well. Really, could change X1 games and perhaps the future of Xbox console gaming. They need more games though and they need to show more so that whatever confusion is there is wiped out :)