I guess everyone who wanted more Borderlands got it at release. Also Borderlands games sell as much on PC as consoles combined. Borderlands 3 is Epic Exclusive for 6 months, and it only sold 1.8-2 million copies so far, which is significantly lower than its predecessor.
Just like everything today, you get what you pay for. PC gaming is more expensive than consoles for a reason. It all falls down to whether those reasons are worth it for you or not.
On the cheaper games part. During PS3 and Xbox 360 generation, games prices were extoring, hardly getting discounted. That's not the case anymore. Now that digital distribution is rising and widening on the consoles front, it's a few dollars separating the two.
Wouldn't surprise me really. A new Engine + Xbox One + Xbox Series development + PC port + marketing. If CoD MW2 costed $250 million, why wouldn't Halo. A billion seems like a stretch to me, but $500M is within the realm of possibility.
Absolutely. If anyone wants to see how resurrection ruins a plot and the weight of death moments, they don't have to look far. The Rise of Skywalker did just that.
Well, an HTC Chairwoman said they were working with Valve on a Half Life VR game during HTC VIVE announcement back in 2015. Valve's response was exactly the same as this one, and "Valve employees were surprised by the news as there wasn't anything related to Half Life in the works." We know how that turned out.