I thought there were some hints and clues left on twitter about a possible release to the west.
I want it for my Vita!
Some call it overrated, others called them beloved. It's a matter of perspective.
It seems overrated because as a gamer there wasn't an instant or long term connection.
Ugh, anybody who passes me by on the online multiplayer is a damn hacker in my eyes!! lol damn cheaters!
I should be number 1!!!
Shepard won't make an appearance...or will he/she? :)
*twist*
Don't misunderstand knowing with ignoring...most of your smart customers won't trade nor sell their games to you at a loss.
I shudder at the thought of walking into a Gamestop with ALL their employees greeting me and trying to sell me some sh*t I don't want...yes, they gotta make a living, but geez, lol.
trade? pre-order? reward card? magazine? yikes!
Lol, ouch?
some of those "journalists" are not market analysts...so perhaps a lil' schooling wouldn't hurt.
Most Zelda games have been open world, correct?
I wonder which ones have been more linear?
I am just playing through Wind Waker (beginning stages), looks like I'll be able to sail away later on and discover things on my own...right?
I could do with a new hero and a new Lore if they have the creative minds to pull it off. (they did it the first time around)
But they won't deviate much from the first few titles not to alienate the already established fan base.
Thank you for featuring this game studio, I was wondering where some of the people from thatgamecompany had gone to.
Sounds like they are working on wonderful, creative projects and they have a ton of experience under their belts.
Plus, I live a few miles away from beautiful San Francisco.
Oh and I love Amazon.com haha. :)
The team is made up of developers, artists and musicians who have worked on incredible games in the past.
I wish we could have a sample of what they're working on.
Their resume perhaps suggests that it will be grand.
I am still very much in love with flower and Journey, and if that's the kind of games they're developing, sign me up :)
Best of luck to Robin and her team.
Congrats on the Award! (read the blog)
Wow, the guys at Fenomena *doouh, dooouh, doooo, doooo* Fenomena...sorry, couldn't help myself.
On topic, the guys and ladies that make the team have worked on some remarkable games, flow, flower, journey, telltalegames,etc...
They seem like very talented developers!
Woo! Go Vita!
I'd love to get Phantom Breaker and the Ratchet and Clank collection.
(Need to stop *being* til my birthday,lol)
never had any issues with it, I know full well where to get games I've "purchased" from the download list or purchase list in the store.
PSplus been a God send for my ps3 and Vita...remarkable service, still have a backlog of games bc of it.
They need to promote the heck of Minecraft on the vita, could be a system seller in the west.
Can't help but feel that this game should've been released with it was at paramount hype.
We'll see how it plays out.
this looks excellent, plaformer, action and a bit of a puzzler. Great to see the genre make a comeback and indie developers working on them.
I say let the terrible lines do the job, they're already awesome as is, wubba wubba...lol
I liked the Weird Owl segment haha
Games are moving art, plenty of games provide the experience of moving canvas, as we interact with what's presented to us.
How many times have we stopped during a game just to stare and take it all in.
He said it himself, he's an artist, and no one else can deny it.
I couldn't help but agree with his stance on current gaming consoles. I've always bought into systems that push games forward, whether it's graphically or creatively.
It sounds as though he's been in the business since 2009 with his first studio and now has moved on to something he truly believes in. Best of luck to Bifrost.
And agreed, I'd never want to play this kind of game on VR, I'd foam at the mouth the first few seconds.
It's a nice intro to a very cool game developing team. The website has a few screenshots but no gameplay to be found.
It just adds to the mystery surrounding what the game is trying to accomplish. It sounds ambitious, hopefully it gets well executed.
Perhaps their artistic perspective will give us something unexpected, sometimes words limit what our imagination can do.
I know, for some reason, perhaps being practical, I like my JRPGs at the tip of my fingers.