Close to photorealistic graphics is considered a bad thing? All of the reviews I'm seeing of this game call the visuals one of the highlights. More digging and apparently that's a big part of this studio's design style. What am I missing?
While you are correct, the gameplay is still terrible. lol.
No more 8-frame lag input and whiffs????
How is 8-frame lag and whiffing awesome?
What sucks is that there is a complete fighting game underneath the stupidly over-titted skin. LR is by far the most cinematic, deep, BALANCED fighter. But......bubblegum kawaii nips hurt its reputation.
Rolling around a game as a camera on wheels is more immersive than seeing my character jump, flip, shoot and dodge? L-O-L.
Why does everything have to be first person
Stiff ass hack n slash animations. Why is God of War the only game at E3 that moves so terribly? I know its early but damn. Everything between the QTE's looks so robotic. As a looong time GoW fan, i can support the new gameplay, but I cant support new gameplay being shown as rigid and un-smooth as this looks.
It isnt though lol.
lol. Why wouldnt they be? They're racists. That's like saying dogs like food...of course they do.
Breaking News: Racists are Racists.
Next.
It's not a Dudebro Shooter?
I can actually see the character I'm using throughout the game?
No mindless fragfest and an actual story?
I'm in.
That voice acting has a bit more cheese than I'd like. I wish Naughty Dog didnt spoil me with voice actors that sound convincing. Otherwise....I'll wait for more actual gameplay footage.
You like slow, clunky, unresponsive gameplay?
Garbage is a strong preference, esp here in the States. Remember, the US is still the only territory where Microsoft does better than worse. Add the current state of hip-hop, the election cycle, and the relatively domestic popularity of bad movies like TMNT and there you have it.....American taste at it's finest. Most RE5 buyers (not all, but most) will be from here.
The ending was really cool I thought....the boss fight could've been executed better, but I appreciated what they were trying to do with that fight. Really wish those cool cinematic moments happened more often. The lulls of puzzles n climbing & driving got a bit repetitive for me.
My bad....I forgot gamer logic = no room for figurative language.
Yes, UC4 had action....but there were loooooooooooooong periods of puzzle solving and climbing inbetween the action. Roaming around the jeep, running around with Sam. All beautiful, but a bit on the boring side.
Story wise, I think it has the best story out of all 4, and usually for me, story makes a game better than anything. Nonetheless....Google it. There are plenty of threads about th...
Uncharted 4: Climb, Puzzle, Climb, Puzzle, Climb, Puzzle.
Uncharted 2: Explosions, buildings falling, helicopters shooting at you, jumping in between trains....
You may want to switch 2 and 3. lol.
There was an explosion, fight scene, or incredible Hollywood blockbuster moment at every turn in UC2. IN UC4 there were like....three. The rest was climb, puzzle, climb, puzzle. SMH.
Best story out of all 4 UC games....but Im disappointed that the action took a backseat for loooooong periods of climbing and puzzle solving. :-(
Lol. Don't pull a muscle reaching. It's 2016, not 1996. Making a game "smooth" is no longer rocket science for basic development.
SFV's story is a great thing? lmaoooo