I don't get how having a bunch of CA IPs constitutes jurisdiction, IANAL....
All I know is that this is the most exciting piece of news since Activision and Infinity Ward's drama-llama.
I guess I'm getting fined as well as getting sued. Damn, this day sucks for me.
Ehh...not really. :) -Taking a gaming break from KZ:L right now.
They gon' fine you.
They gon' fine you.
So you can run and tell dat.
run and tell dat
run and tell dat
homeboy
home-home. homeboy.
XD
Damn, guess I'm gonna get sued by Sony for visiting geohot's blog. Tough world. :(
Ehhh..not really. :)
Cliff Bleszenski > PS3 Fanboys
Glad that you like KZ3, but I'll always love the mainstaying power of the Gears games because of...
-Good campaign
-Split-screen co-op
-Great graphics
-Full-HD Split-screen (no black bars GUERRILLA GAMES, MEHBEH YOU CAN E-LERN FROM EPICKZ HOW 2 CODE PROPERLY)
-LAN Support (For MP, Horde, and Co-op)
-Bot Support
-Online Co-op
Gears and Halo are the definitive...
I don't think I can get two pieces of shit publishers mixed up. Even if I did, they're both still pieces of shit and a cancer on the industry.
Life support? Just like your grammar.
Ohhhhhh....snap. ;)
Nah I teasin'.
But I think this is more about justifying the hardware, not so much as grasping for games. I can go on Steam and pick out dozens of games. Like Magicka. (so hooked on that by the way).
Any game that's attached to EA will never realize its fullest potential. Because that would require EA to actually invest in a product and gamble. EA's all about the milking and mexican workers baby. (stereotype reference, bubbles for the punchline).
It won't. Tech demos aren't meant to really use the hardware effectively, but just push the tech as much as possible to show off the new tech. We'll never see visual fidelity like this in actual games. That's how tech-demos are suppose to work.
They'll probably support DX11 in the same way Dirt 2 supports DX11. ;) -catch my drift?
I think so too. I never heard of an engine that's written for DX11 but is backwards compatible with DX9. On the other hand I've heard of many games that run on DX9 but support some DX11 features.
God-damn consoles :(
Ah, Unreal 3 was pretty mind-blowing at the beginning of this-gen. Good to see that Epic still has the talent. ;)
I think it's pretty clear.
He likes the gameplay, but dislikes the story. What's to misunderstand?
I agree. Having played the Crysis 2 beta (leaked) already, the story is really uhh...ridiculous. He definitely hit on the right words. You'd only know if you played it yourself.
Won't stop me from getting the game, but it had to be known that Crysis 2's story is total *facepalm*
like "wow...really?" facepalm.
Besides, Kojima is GOD. (still think MGS4 and Chapter 6 of MGS:PW was total shit though cause i hate the whole &...
I don't get the appeal for these "special editions". It would be cool if there was only a limited production run, but it's not. It's just a waste of space. Why people pay the extra for crap they never appreciate is beyond me. And I'm a collector. The vintage-appeal just isn't there like the old Zelda: OoT Gold cartridges or the original copy of FF7 or FF10.
I want more features for SP like cheats or anything that can spice up my offline experience. I don't play online because my internet sucks and my only other option is Comcast (which I hate).
Offline gamers are gamers too! Split-screen co-op was a great step, but we need moar!
What's wrong with the marksman class? I don't notice anything wrong.
Also the spawn markers was okay for KZ2 because it had huge maps, but KZ3's maps are mostly small in comparison that would make spawn markers abusive. Also we have tactical spawn points now so that evens things out.
C'mon GG, show some love for us Offline Gamers!
God damn this movie....
Brings back bad memories.
LOL!