I highly doubt you'd get banned for glitching, the fault is on the developer for having oversights like these in their games. Promoting it is one of the better ways to rectifying it by bringing popular attention. A guide will actually help the developers better understand the process of how it's done.
They'll no doubt be corrected by a patch.
Disc size would make no difference other than simple convenience. You're not accounting for whats limiting the game itself, and that's the 360 and the PS3.
One can only imagine how much more the game could be if it didn't have to compensate for outdated hardware.
Found another.
http://www.youtube.com/watc...
@krautgamer
Halo CE on the PC was the first Halo to have online multiplayer.
Red Dead 2 was Red Dead Redemption. The first Red Dead was Red Dead Revolver.
Nothing Pixar has done is close to the CG we see in films like Avatar or the Star Wars prequels. They animate accordingly to an art style, not real life. It's not their forte to work with CG visual effects. They will never work with live action. They're an animation company. Besides being a former subsidiary to LucasFilm, they've had no connection to Star Wars, and most definitely never will.
Disney now owns all of LucasFilm subsidiaries, so you'll be seeing a...
Similarly yes, but I've been talking about the setting long before Saboteur for Assassins Creed. Been a fan of European history since high school and always thought that the setting would suit perfectly if Ubisoft was going to a point in history where players are killing Nazis.
Hitler having an Apple of Eden of course. His suicide being an assumption to his actual death at the hands of an assassin.
I could totally see an Assassin's Creed game taking place in Nazi occupied Paris during WWII, working alongside the French Resistance.
Why would that be great? We already have a CG Star Wars show running, can't say anyone would really want another.
As if this wasn't already obvious. The last four major games by Rockstar have released in Spring.
...and just like that I'm done with gaming. This gen has been a hollow point between a lot of eyes, as well a few franchises and studios. Too much bastardizing. Good thing I have other interests to shift to career wise.
At least scrap the in-game XMB. No need to load every option I'd otherwise never use or be able to use while in game. Pointless and slow.
"Alvin & The Chipmunks: Chipwrecked!, 9-Oct"
Why.
Sony never owned the rights to Crash Bandicoot. Universal did. Universal had a publishing deal with Naughty Dog before Sony bought the studio, thus both Sony and Universal entered a distribution agreement with the Crash Bandicoot IP, it lasted up until the release of the PS2. Similar agreement for Insomniac as they held a publishing deal with Universal as well, As a result they chose to remain a second party developer for the Playstation brand. Both Naughty Dog and Insomniac have always been ...
With an exposed disc slot only covered by a slim piece of plastic, you don't want to make it even worse with a glossy dust/smudge magnet.
Considering LucasArts track record this gen...
Very Short.
Predictable Story.
Repetitive.
Nope. Another addition that no one asked for, nor by majority really want. People will say wait and see but LucasArts is my only exception to that rule. They're just that bad to warrant such an assumption. Only developer/publisher in the industry with dozens upon dozens of highly rated franchises and they couldn't care to go anywhere beyond what ...
I can't see it working for anything other than Ghouls. Super Mutant proportions would conflict with limited clothing options and area design, and possibly weapons. Anything small as a 9mm pistol is not gonna fit. Also according to how Bethesda and Obsidian have presented Super Mutants we know they're slow due their bulky design and run very awkwardly. I can't see it transitioning well with player control.
Ghouls and Humans suit best as their design and animations ...
"MO-27 Dragonfire Drone w/ Remote Controller"
And it only requires 18 double AA batteries for less than an hour of use.
@thebudgetgamer
Indeed, however Body Harvest was an open world title. Shenmue is the first title of the open city sub genre to open world. Shenmue and GTA are classed in that sub genre.
@killerhog
I'm glad you were so vocal as to let everyone know my point went right over your head. Too bad there's no exploit for better reading comprehension.