I started with insect glaive, then moved to bow gun with wyvernblast, it's pretty powerful if you get them in the blast area if 3 wyvernblasts.
Thanks! Makes sense
What I'm asking is, if you take a Master of , one of each weapon type, put them against the same sets of monsters. Which type will win 10 out of 10. I can adapt to any weapon, it's just buttons, not like I'm wielding the actual thing. I'm not trying to be competitive, just wondering about the balance of the weapon types. As I have no preference, I'd be making the quests harder than they have to be, and I just don't want to waste time and find out later I've been f...
So, are there any end all weapon types? Like, one that beats out any other in any situation? Or is it good to have a range for different quests? I am using the Insect Glaive right now, I like that I can launch and mount an monster(but it takes some incredible finesse, it's not snap-to-grid).
People making review sites left and right and writing bias.
Pretty detailed for coming in not liking the style, seems theyd give a lower score. But I've seen this before, some of the stuff gets patched day 1 or later, or I completely disagree with complaints.
I mean Oath released on PC*. Also, you can't blame the gameplay mechanics, Ys has a more complex system, of course it can be improved upon and changed. SotC had pretty simple gameplay mechanics, the point being they don't want to throw in gameplay changes when it was great to begin with. Why change it and make it easier and piss off the FANS, why cater to the snap-to-grid gameplay style lovers? There's tons of other remakes that deserve attention, we all have our bias though.
16years vs 13years, 2D to 3D. Biggest leaps of graphics during those 16 years, and Wanderers released on PC.
Co-op horde mode. Story DLC. They could have kept it afloat if it didn't flop. I personally thought it was a good game, the hate really comes because had the best graphics of the time and people wanted to poke some holes by nitpicking everything wrong with it, QT complaint was hugely exaggerated, for one.
PS2 version was the first game, looked incredible for the hardware. A PS3 remaster game out 6 years later, upped the resolution, improved framerate, but by no means a remake or even a PS3 quality level of graphics.
This is one of the greatest PS games, and it deserves a remake, because the whole idea of the game was the atmosphere, environment, vastness, and the colossal size of the colossi. It was SCREAMING for a remake with modern tech and talented devs.
Graphics look good, but that's about it. Musou games, though, boring and mashy AF.
Not when it comes to efficiently/fully utilizing the power of a console.. lol.
It looks soooo good, though. Fan/collectors won't care if it's the price of a console, it's the art and detail put into the work, and it's a collectors item, meaning it will gain value over time, an investment.
It's pretty obvious. 25% of sales is pretty good, though.
I thought that was Cabela's. :p
I'm waiting for a deal on it soon(hopefully), I will get it for half price :).
Sweet, been waiting for some gameplay besides the trailer. He seems to do the leg spinning thing a lot, I don't remember him doing that in the anime, at least not like it was practical for stuff like climbing a ledge or getting around, for it to be mapped to a button.
I like how they implemented the Observation Haki.
Looking good, graphics are nice and world looks detailed and runs smoothly, combat looks good too, I am concerned about repetitiveness, though.
Also PS Now us on PS4, PC, TVs, Blu-ray players, and certain phones.
Also, no source and the choices are also too obvious, with Dark Souls remastered announcement, and Far Cry 5 around the corner, too easy. But good month if this actually does turn out to be the line up. Some break downs of the fakeness of the image on reddit.
Read the article though. If you're looking for a Diablo experience, this is definitely not it.
OMG you're some kind of psychic or genius. Can you tell us when KH3 is going to release?