Did anybody else see that at the end of the gameplay trailer, the word ''kinect'' is trademarked.
Kinect support in GTA? :/
It appears that were getting to play as 2 lead characters. This girl is a helghest (You can say by the logo on her torso). She doesnt really look like a villain tot me.
Maybe you switch back & forth towards the story mode.
This video is freaking old..
Seen it a few days after E3
@ above
No changes compared to killzone 3? What!? If you have actually SEEN the gameplay at E3, you see thats it way more open. And no longer linear. You decide what objective you want to do first etc
^ You have no idea of how game development works.. They cant just ''add'' a new character in. It requires lots of work, lots of story changes, lots of techinical adjustments, etc etc.
Trust me, that 3 character thing has been decided and discussed from the get go during the development
Demon Souls.
"I can't recall any Gta game that restricted anything to first day buyers"
Because when GTA IV released, pretty much no game out there had it. but ever since EA started doing it, everybody is doing it.
No way. As a PC gamer I can confirm that its almost pretty equal. While KB/M players will have to aim manually, console players get aim assist. When I play CS:GO on PC with a gamepad I can still hold out pretty good against KB/M players because of aim assist
game of the generation.
I call bullshit on this one.
Cryengine is great and all but has one big limitation. Map size. It is not possible to create openworld games using CryEngine, unless you want long ass loading screens here and there.
Ive worked long enough with CryEngine to know that.
Dont get me wrong, its an amazing engine that provides great graphics (especially PC). But openworld? No way.
Before people start commenting: ''Wtf is just a screenshot, this confirms nothing!''
The Killzone.com site says that its skinnable. I dont know why the submitter used this URL instead of the official source.
This is why I am excited about the new RAM.
Not because of the graphics (Honestly fuck that. As long as its full HD and has some neat anti aliasing, im fine with games looking like the newest PS3 games), but because of the gameplay!
They said in the ''Making of The Last of Us'' that they had to remove certain features due to the lack of RAM. Same counts for Gran Turismo (Which is the reason why head tracking didnt work in GT-Mode. Due to lack of memory...
There is weapon customization aswell according to their site
http://www.killzone.com/kz3...
Why? Titan Fall aint exclusive. I can play that game on my PC
No shit. Otherwise they wouldnt have used it in almost all their games at E3
Awesome! Article #453 about this subject.
Ehmm you didnt see the E3 interview with jack & Geoff keighley.
Great review. Until he sayed ''Best ZOMBIE game ever''
Zombies? Where?
And beware though. Lots of clips in the review contain major spoilers
@ Abriael: Ah, so you are that kind of guy that believes that Infinity Ward really made a brand-new engine for Ghost? Or that believes that dynamic-fish AI is next gen? Or that EA DLC is not on-disc because ''the developers told us that''?
Grow up. Developers lie often. Thats a fact. Same thing counts for other businesses
Why would we need to remember that? Its written in the article already. If you read that actually.
What does celebrations have to do with match sizes if I may ask?