ok then
"Most gamers these days need to have their hand held or they don't know what to do. If that sounds like you , Infamous SS will NOT be your speed. Hardcore gamers only."
-This is the most childish thing i've read all week
-This game is NOT so difficult that comments like this are valid, especially on normal difficulty.
-This game is not deep or strategic beyond normal gamer comprehension. In fact, it's quite simple with the lack of enemy variety a...
Omg that looks god awful compared to the final design. When designing a character, minimalism is your friend. Too many details and they become forgettable and look like a blob, especially if you're going for a modern game. Not to mention that it's easier to render a minimalistic character compared to an overly complex one.
http://www.leftgamerreview....
So when did they prove that the ps3 can have
1080/120 fps as the standard
4d graphics
http://www.ign.com/articles...
http://www.eurogamer.net/ar...
http://www.psu....
If you think that indies work harder than triple A devs then you have no idea how game development works.
Human eye can't tell the difference. After a certain threshold there's nothing to tell the models apart.
For example
http://www.cgexplorer.com/_...
This is due to diminishing returns
http://imgur.com/aFKEttJ
unfortunate but very true, there's not really a po...
Infamous would have a great multiplayer if done right.
Because films are light years ahead of video games when it comes to writing, characterization, dialogue, acting, etc. As much as some gamers would hope for, that will probably always be the case.
And this is why subtlety is better than blatantly showing gruesome scenes. The censored version is more gut wrenching than the very in your face "isn't this controversial gais?!!" version.
Assassin's creed is not a series that has been downgraded before compared to the in-game reveals, if anything, they always look better.
AC4 reveal screenshots
http://media.pcgamer.com/fi...
Final game
http://metrouk...
How do you get connected?!!!!
You do realize that the arbitrary completion percentage is deceptive right? It's there to deceive players into thinking that there's way more content in the game then there actually is.
My Impressions
Did a 100% completionist good playthrough of this game in one sitting yesterday, from 4am to 9pm, so it's a straight 15 hour 9/10 game. Can't wait to do evil playthrough.
P.S.
Protip
Do ALL of the side content, (blast shards, audio logs, DUP agents, stencil art, hidden camera, taking down structures and then district showdowns, etc), before visiting the space needle mission called "The Gauntlet" I did this and became a level...
This is the in game graphics dude. Not CGI. Freaking nuts what we can do with graphics now on next gen only games.
I actually felt completely comfortable using the ps4 controller despite being primarily a 360 fan last gen. I'm assuming that the lack of controller sticks is what makes it uncomfortable.
(✌゚∀゚)☞ https://www.youtube.com/wat...
My Impressions
Did a 100% completionist good playthrough of this game in one sitting yesterday, from 4am to 9pm, so it's a straight 15 hour 9/10 game. Can't wait to do evil playthrough.
OT
Radiant Sweep seems to cause the most framerate problems, although it's VERY rare. Definitely wouldn't mind an option to completely lock the framerate though. I get the feeling that my evil playthrough will be very hectic.
P.S.
Protip...
Boogie, Angry Joe, TGWTG, TotalBiscuit, and many other nice youtubers etc would like a long word with you.
"For a franchise with almost endless possibilities, why does it feel like it’s already running out of steam?"
"Imagine if the game was set in Feudal Japan, and had you playing as a Ninja fighting the Samurai."
ಠ_ಠ
Translation
They didn't set the game where I wanted it to be set so now it's getting old.
I wanted the game to be set in Victorian London, doesn't mean I have to hate on ACU for it or call the setting ...
ok then