@Dark_Overlord True, but to be honest, I doubt this will make much of a difference. There will be some noise making from all sides and then this issue will die down. Humans have a sadly short attention span.
Haha, but hey as long as its on the TOS, nothing you can do about it :P
Note to the mods and peeps: there is a similar story already in the pending list but that one is Translated via Google Translate and doesn't make a bit of sense. Thus this submission.
here is the link to it: http://n4g.com/news/1546150...
Pitcairn (PS4 GPU): 1152 Shader cores, 1.84 TFlops
Bonaire (Xbox One GPU): 768 shader cores, 1.23 TFlops
Hawaii XT (current AMD flagship): 2816 Shader cores, 5.6 TFlops
Kepler GK110 (current Nvidia flagship): 2880 CUDA cores, 5.2 TFlops
And I am not even counting AMD R9 295X2 and GTX Titan Z. These next gen consoles are not going to last very long if the next frontier is 4K gaming :P
underpowered? yup.
Just the ES Sample brah, prototypes have max tdp for testing with a circuit loadboard . NOT indicative of the retail product :)
8GB holy shit :D and the blurred out area is probably an ARM core. Wow. Wow. Wow. <3.<3
My bubbles are up but wow, what did he do to you lol
Yeah, best entry level budget processor out there. Plays most game perfectly fine.
*Benchmark Spoiler Alert*
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Well, who didnt see that coming? Intel's process is generations ahead of the industry. :P
HBM is <3
But what if its the ONLY low level API Steam Machines can have?
But this IS big news, SteamOS didnt have ANY thing close to a Low Level API before :P (OpenGL scares Devs Away)and now it can fully compete!
@FasterThanFTL Yup, we already know XB1 runs windows 8. So ports should be ridiculously easy, since PS4 is x86 too, that should be an easy port as well. Just need to convince these damn devs >.>
And am i the only one who noticed that consoles can be ported to Mantle :/
@aeon they did everything the comments asked, the map and stuff. So that means they have access to the game somehow. there are 2 ways they could have gotten access.
1)They are part of ubisofts internal beta testing.
2)They have a retail copy.
Now it would be extremely retarded if it was option 1. so that just leaves option 2.
the review itself being sloppy is one thing, and it being fake is another. wccftech has now included all the things people requested in the comment sections.... so that retty much proves they have the retail disk as they say. And i find it very interesting that the multiplayer beta testing is accessible by retail disks.
Thats the thing, multicore scalability does not apply in an RTOS (real time operating system) such as the Xbox One. These things are meant to overcome driver handicaps. an RTOS does not have a driver layer per say. It has direct 'to the metal access'. Meaning it controls the GPU directly. So like i said, DX12 Graphics Upgrade, sure. Performance, highly unlikely. Unless MS screwed up big time in the OS.
Absolutely, i had no idea OpenGL was so much difficult to use than D3D.
Yup, word of advise, don't surf pron while keeping Origin open :P