Respect is not the issue. To me, it's rather the puzzling attitude of turning their backs on most people who like to experience gaming. The differences in dedication and skill level in that group are huge. Of course they can choose to cater only to the cream of the skilled players. But it would be so easy to add more tractable challenge levels, so that more of us can enjoy the worlds and experiences they have created. They can gate off certain achievements or features behind a diffic...
I sure hope so. Given the publisher (2K), I'm afraid that monetization will intrude, one way or another. Fingers crossed that it will not, or at least not ruin the experience.
Stadia is irrelevant. It serves a different market. Sony is the real competition in the console space. Only time will tell how Microsoft will do. So far, they're all in; so they have a fighting chance.
DX12 is closer to the hardware than DX11, but requires a lot more effort from developers to reach its potential. This is why support for it has been so spotty, at least in part. (There's also the bit about Microsoft restricting it to Windows 10.) When they do a good job with it, it can handily outstrip the performance of DX11.
I ignore every single unproven accusation against anybody.
One problem is lack of technical expertise at the patent office. Some software patents are the equivalent of driving nails into wood with a hammer--processes obvious to software engineers, but not to pencil pushers.
Yeah, when a big corporation does it, it's to make money. Not that I'm against it. I just don't appreciate naive (or disingenuous?) articles like this one.
You can play BC 360 games you bought on disc by inserting the disc into the Xbox One. After you do that, the corresponding BC image of the game will get downloaded, and you can play it. After that, it will stay in the XO's hard drive. In short, just treat it like the 360. To play a game, insert the disc.
To understand the Nintendo hate, you need to understand the mentality of the mob. Anything successful that isn't Sony is seen as a threat, and therefore to be hated.
I wholly agree with that claim. Games should be preserved just as much as the other audiovisual forms of expression. However, I doubt Sony's motivation in patenting BC methods has anything to do with such altruism. Patents block others from using whatever Sony has come up with to preserve games, and Sony's aims are financial, not archival. They'll decide which games to "keep alive" and which to ignore completely, based on their bottom line.
What?! Traitors!
Although I'm not into VR myself, I must admit that NMS is the perfect game for it. Here's hoping HG do a good job for you VR fans.
Streaming passive content (movies, music, and the like) is no big trick. Lag is completely unimportant, since the user is simply watching or listening. Streaming real-time interactive content is a wildly different proposition. Whatever the user does needs to hop across the internet to the game running a significant distance away, where the output of the game in response to the user must get encoded into a stream and sent back hopping over the same distance to the user's device, where i...
I liked Half-Genie Hero, if that's what you meant. It's not hard. You just need to learn the patterns and what works with the bosses.
You realize Shantae games are sidescrollers that would do fine even on 16-bit consoles, right? They started out on the Gameboy.Color.
The Stadia doesn't compete with the PlayStation. Different markets. Next question.
If it supports that Xbox-One controller, it supports all of them. That is definitely a good thing. Too bad that to stream games is unacceptable to me.
Love it how everyone sees the slightest negativity toward VR, then jumps in here to rant about that, and ignore the real subject of the article.
The author's proposition is that, like VR, Stadia may remain a niche product. He reasons that the technology leaves far too many unanswered questions and concerns, and that people on the internet will fill in the gaps, perhaps none too favorably. Infrastructure is a big issue, as is latency (which will remain an issue even wh...
That's it, exactly. VR will always be niche, until they sreamline the gadgetry so you look like a cool guy with shades and earbuds, instead of some geeky monstrosity from a bad Flash Gordon movie.
Yeah, I get that. "We're too elite for most people. That makes us and our players special." Exalts the few; turns away the many.