The thought of Clint Howard in a bridal gown about killed me. That alone deserves an upvote.
Razzer, that last part is common in the law. If you do business in a state, or country, you are subject to its jurisdiction, regardless of where you keep your headquarters. You are subject to Australian law when you sell stuff there.
You can't diminish the blame of one company by pointing a finger at another's sins. Let EA sit squarely under the hot lamp here.
There is an objective difference between the ways those 2 companies measure floating-point ops per second.
If ease of use and knowing a game is going to work were the only considerations, I'd agree with you. (In fact, I gave you an upvote.) There is way too much e-peen garbage on the PC front; but it also offers by far the most user control, and ownership that can't be taken away through a ToS. The PC is open; consoles are closed and controlled by their makers. If that wasn't a thing, I'd probably still be sticking with just consoles. Their games are made for a fixed hardware ...
Console generations are fixed snapshots in technology (mid-gen refreshes notwithstanding). During each gen (or refresh) it doesn't matter how much the hardware tech advances outside of its ecosystem. What matters is how much the software tech advances to take better advantage of the frozen spec. The results of such efforts can be amazing, with the better games from the tail end of a console cycle looking like they belong on better hardware than the early ones.
My card is Nvidia now, but I'm nobody's fanboy. I want the hardware to be amazing. If it is, that means AMD are finally poised to actually compete with Nvidia Pascal and Turing, which would be better for all of us. The GCN room-heater architecture really has to go.
Oh, so it's official? I knew they were going to decide this weekend (whether to classify game addiction as a disorder), and the weekend is halfway gone. So, yeah.
From long personal experience, it can become at least an obsession; and it can have a negative impact on your life.
Solution: Manufacture them somewhere else. Not a quick fix, though. Screw China. Start moving all manufacturing that we care about elsewhere.
It's pretty much a casualty already. Fear works wonders for bullies.
No. The percentage of attention they get in the media is high; so it seems they will be everywhere you look in real life. But not so. The, er, non-birth-gendered, non-straight folks account for a small minority of the world's population (although certainly higher than 0.001%). I have a gay cousin; I also have a large extended family. A girl I liked turned out to be a lesbian. (Oh, what a loss for our team.) I was propositioned once by a gay kid when I was young. A friend once took...
Real-time ray tracing will be a game changer when the technology catches up to it. That's not happening this year or next year. Hardware just isn't good enough yet.
Haha! Perfect post to illustrate why "/s" isn't needed in good sarcasm.
You mean esherwood was right? Haha! Yeah, definitely off topic, but funny nonetheless.
Doesn't sound good. Modernizing graphics and gameplay is fine. Splitting one game into a series, then charging full price for each part is not something I'd support (with money). Looks like something to buy years later, after all the pieces are released, debugged, and sold in a single package for the price of one game (what it was to begin with).
That story is unreal. There's a second, rather dark story underneath it. Ripping off other companies' logos? Surrendering unsold inventory to Russian backers? Yikes! That sounds like a bad TV movie. I would not want to deal with those people at all.
Yeah. I don't know where some of these other posts are coming from. There was a clear difference in quality and sheer authenticity. The Genesis version felt like Disney's Aladdin. The SNES version was someone else's take on it, and more of a generic-feeling platformer.
The Genesis, without a doubt. The SNES version was quite disappointing after experiencing the Genny's first.
44% is the biggest slice, unless you bunch everything else up together as one slice.
That's what I was thinking. Free 7-day game rentals for everyone. Why buy any games you can complete inside a week? I'm sure there's more to the law than that; but from what I gather, all you have to say is that the product didn't meet your expectations, didn't work right, or something similar. I imagine most big companies wouldn't even bother asking questions, and write off the whole thing as a cost of doing business there.