There are 2 quality grades of HDMI cables: (1) those that work perfectly, and (2) those that don't work perfectly. Just like digital signals, it's a binary choice, unlike analog, where signal degradation is a thing.
@nucky: If you read it, you didn't understand it.
They mentioned it by displaying a picture of it in the middle of their article, implying that this cable is going to take the 720p resolution of the Lite and upscale it to 4K through HDMI. It's deceptive, or just plain ignorant. The Lite cannot connect to a TV at all (at least according to Nintendo, who should know).
This isn't just a cable. It's an upscaler with a built-in processor. No passive HDMI cable is worth $100. If you have good upscaling smarts in your TV, this active $100 cable isn't worth buying either.
And it should get a load of it, for not being the complete game it's supposed to be a remake of.
If you want hybrid, there's a Switch for you. If you want portable, one-piece, smaller, lighter and cheaper, there's a Switch for you. I don't understand the problem. If you buy the wrong product for you by accident, return it and get the right one. That works for all products and honest retailers.
TV connectivity should not be that difficult, or expensive. (They can make the cable a separate purchase, for one.) However, it would look and perform markedly worse than a docked Switch. The dock isn't just a dumb cradle with connections. It brings its own computer hardware to boost the power of the system. Nintendo may not want to show the Lite in such a bad . . . er, light. Plus it would then eat into the market slot of its big brother.
I see it as a good 2nd-Switch option for kids, or to get a smaller, one-piece device to put in your coat pocket on the way out the door. I don't think I'd buy it as my primary Nintendo system.
Easier game too.
Yeah, I'm not trying to be a jerk. I'm a senior myself (though not that senior), and I could beat that vintage Zelda game without any issues. I guess it may be more because of no experience in gaming that she had so much trouble, assuming no other disabilities. We pick up some mad skills in our youth, and old dogs can't learn new tricks. (New things definitely take longer to master as we age.)
Not insanely easy, but still. I don't understand taking that long to beat any Zelda game back to ALttP. She should do Wind Waker next. That one really is easy. I once did a playthrough of WW where I restricted myself to the initial 3 hearts of life. (The game forces 3 heart pieces on you along the way, but that's it. I rejected all others, having to quit and reload a save whenever I fished one out of the sea by accident.) It was still easy.
Yeah, if it's something like Chromecast, I wouldn't touch it for gaming. It's a fine solution for passive media like movies and music, though. Some phones allow a wired connection to HDMI through USB-C. That and a Bluetooth or wired controller would work well, if you can find worthwhile games to play on mobile devices. (I'm out of that loop, on purpose.)
It's foolish to buy flagship phones at introductory prices. They drop in price dramatically over time.
@mikeslemonade: It does not cost $400 to make a phone. If it did, the top phones wouldn't drop below that within a couple of years of introduction, and I'm talking new (not used). For whatever reason, enough people now think iPhones and their direct competition should be priced up around a grand. That's obscene. I'm not paying that ever, even when...
Hey, somebody gets it. This is the expected price point for latest-gen portable game systems. Production costs are nearly irrelevant. Goods are priced according to their market value.
$200 is a portable-system price point. Pricing reflects market value, not added or subtracted costs. If the price is higher than the perceived value, the system won't sell enough units. Then the price would likely drop.
Seems to me they're chasing a portable form factor and price point. You're right; it makes no sense to buy it instead of a full Switch if you're going to end up buying those extra peripherals. Only the smaller size would remain as a selling point, if that's something you want.
I can also see the Lite as a second Switch, maybe for kids in the family. If the joycons from Daddy Switch can be paired with the Lite without too much hassle, it would fit in well...
Watch the video. You can use joycons with the Lite for games like those.
@bouzebbal: It's smaller, with a 5.5" screen. So, a standard smartphone screen (e.g., Google Pixel XL) plus the integrated controllers.
I don't understand the appeal of masochistically hard games. To each his own, I guess.
No. The article shows a picture of the Switch Lite, but that was stupid (or deceptive) on their part. The Lite and this cable can't go together.