physical copies are so the gen before last gen *thumbsdown*
my wish for a sequel would be to lose the tedious and overly repetitive open world part and make it a kickass linear experience. then it would really be goty-material. but as long as they feel they must force this tired open world formula onto players - sorry no goty.
star citizen is so huge it redefined what vaporware can be, so star citizen will take the top spot of vaporware also in 2019.
the hest 3 ... uh huh. why not call the article (which i did not click for that reason) „i am going to do a list all console systems“? would be much more honest and i may have clicked the article.
i am terribly sorry, but this pr stunt with always online is an old hat. first, i‘ve been online for the past few years and i am not even supporting anything multiplayer. so i don’t get the whole argument why people are pissed. second, and most important: the title beyond good and evil triggers a lot of nostalgia in everyone of us, but the game wasn‘t that good to begin with. at least i don‘t need this rehash.
such articles should be forbidden due to sheer lack of journalistic value. it‘s time not every random blogger is able anymore to write about biased problems that only exist in the dude‘ or dudesse‘s head. it‘s past the point of being enbarrassing already, just a wee bit of quality control would be so nice.
uhbhuh. twin (original) peaks was cool but got pretty confusing at a certain point. i hope this does not translate into the kh game :/
this game looks so generic i can‘t find words for it. will be going the path of destiny i guess. high initial sales numbers but abysmal playerbase, although there are a lot of people out there who just love the next generic online experience. i know i am not going to support this business model of theirs.
strikes back? in what reality?
this game is among the best this year. great graphics and tight gameplay. a gem.
couldn‘t agree more. minus some brand loyals the game gets ignored on a wider scale. no wonder.
huh? this did not come out? i could have sworn i ignored it. maybe i’m mixing it up with another uninteresting pvp fighter that got released sometime :/
for the best game they should have ditched the 0815 open world bore nd made it a linear experience. the main campaign was among the best there is but the tedious collectibles in the open world part made my face fall to sleep.
basically i am a bit surprised. generic onlineshooters usually sell like hotcake.
will it be turned into a generic online mmorpg?
total turnoff for me. but the fans of generic stuff are going to love it. i saw the sales numbers of what sells. all these generic shooters are selling like hotcake. strange but that‘s the sad reality.
given the sore state of the industry it does not mean a thing to throw the letters AAA around. many major developpers lost it this year. more will follow. maybe just stay where you are, unless you want to jump onto a sunken ship or you want to work as a drone developper for the two or three major developpers who seem to still cater to gamers instead of fancy business models.
i stopped playing on my mobile gadgets a few years ago because these games are lame excuses for games. pretty to look at but still lame excuses.
psvr and charging cables for the controllers. but yeah, writing a blogpost about it depicts this whole clickrevenue situation.
this score reeks of indifference to the genre. what is seen as a frustration point is clearly a game mechanic with a steep learning curve. everything is very manageable in the game if one bothers to learn the mechanics. always embarrassing when these kind of reviews show up. the game is better than some full fledged AAA games that crashed and burned this year.