got a highend pc and ps4 and i would never ever advise someone to sell their console for a pc if one can‘t afford both. this is a very strange blogpost.
if people would only stop supporting ea‘s moneygrabbing business model they would be forced to offer quality again. but no, everybody and their mother want the next generic online experience. publishers like ea are going where the money is. fact is, casuals and blind franchise loyals are dominating the offering by their demand for subpardom and mediocrity.
i don‘t see how people‘s mindsets can change, they are what they are, so i guess we‘re stuck in this dead state of the...
so, this blogger reportedly doesn‘t like dlc but yet he is advertizing them. don‘t buy dlc and don‘t blog about it/advertize it. unless... clickrevenue :/
usually exclusives. but also blind brand loyalty is a factor. because of this the nongadget switch was able to become a thing. also the xoxbox was able to at least survive because of blind brand loyalty.
if not half the trophies were multiplayer based i would have bought. what a missed chance here to make some big bucks. after two weeks their servers will be empty. if they chose to make this a real solo experience they would have reeked in much more revenue. but yeah, blinded by copy protection (the reason for the online craze) their great game will go down in flames *shrugs*
watched a youtube video yesterday. the game is unbelievably well crafted. no wonder: they‘ve been doing this game for almost 20 years now. it‘s the 17th title in this series (said the youtube videomaker). still, first checking the trophy list. if there are some unachievable multiplayer trophies i‘ll pass.
in the article i missed the important notion whether the story is alibi and you most of the time should play online or if the online portion of this game can be ignored altogether. a glimpse of how many online trophies would have helped (me) a lot. so i guess i‘ll have to wait and read more revieww before buying. right now i am afraid it relies way too heavily on ultraboring dogfights between human players :(
to be honest when skyrim was released i got major worries about this company. the lack of effort they put into their engine left already a bad taste in my mouth. but somehow people completely ate it up. skyrim vr? horrible, horrible experience.
I like how this ToaS still gets free advertisement by blogposts like these. Way to push something that‘s not worth pushing *applause*
got a highend pc and ps4 and i would never ever advise someone to sell their console for a pc if one can‘t afford both. this is a very strange blogpost.
if people would only stop supporting ea‘s moneygrabbing business model they would be forced to offer quality again. but no, everybody and their mother want the next generic online experience. publishers like ea are going where the money is. fact is, casuals and blind franchise loyals are dominating the offering by their demand for subpardom and mediocrity.
i don‘t see how people‘s mindsets can change, they are what they are, so i guess we‘re stuck in this dead state of the...
i don‘t believe this propaganda
so, this blogger reportedly doesn‘t like dlc but yet he is advertizing them. don‘t buy dlc and don‘t blog about it/advertize it. unless... clickrevenue :/
pilot sports‘ tagline is the zombie chimp? this is a bit too strange for me. not clicking this article.
thanks. still not interested in rebuying and replaying this ;-)
300 hours? and complaining? lol!
sorry, but battle royale is never great. never has been never will be. lousy and lazy online modes that are defining the term „generic“.
turnbased. much more intense experience. xcom2 and mutant year zero being among the best turnbased strategy money can buy.
we recently got borderlands vr. i don‘t think we need ANOTHER one. this franchise got nothing more to offer.
imagine the stellar numbers they could reach if they offered their games on a real console.
usually exclusives. but also blind brand loyalty is a factor. because of this the nongadget switch was able to become a thing. also the xoxbox was able to at least survive because of blind brand loyalty.
if not half the trophies were multiplayer based i would have bought. what a missed chance here to make some big bucks. after two weeks their servers will be empty. if they chose to make this a real solo experience they would have reeked in much more revenue. but yeah, blinded by copy protection (the reason for the online craze) their great game will go down in flames *shrugs*
watched a youtube video yesterday. the game is unbelievably well crafted. no wonder: they‘ve been doing this game for almost 20 years now. it‘s the 17th title in this series (said the youtube videomaker). still, first checking the trophy list. if there are some unachievable multiplayer trophies i‘ll pass.
i am one of them.
pc gaming can be so nice.
in the article i missed the important notion whether the story is alibi and you most of the time should play online or if the online portion of this game can be ignored altogether. a glimpse of how many online trophies would have helped (me) a lot. so i guess i‘ll have to wait and read more revieww before buying. right now i am afraid it relies way too heavily on ultraboring dogfights between human players :(
according to the trophy lists most people do not even finish the games they paid for. point being?
to be honest when skyrim was released i got major worries about this company. the lack of effort they put into their engine left already a bad taste in my mouth. but somehow people completely ate it up. skyrim vr? horrible, horrible experience.