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butchertroll

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CRank: 9Score: 54080

What a glorious backpedaling from some members here. Promises = it will be.

http://n4g.com/news/2072235...

3269d ago 1 agree0 disagreeView comment

Twitter feed said....maybe because MS said so at E3.

3270d ago 1 agree1 disagreeView comment

LOL! You all fell on MS's PR "Console launch exclusive".

"Kim said that it has a version of the game running on Xbox One and the team is currently working on improving it. A PlayStation 4 version is also planned"

This clearly means that PS4 version will come later, AFTER Xbone launch. Otherwise, MS would said : "Xbone exclusive" and not some dumb "console launch exclusive"

3270d ago 5 agree4 disagreeView comment

Arstehnica stated it is Xbox exclusive because they swallowed MS PR "console launch exclusive", same as express link. Twitter feed said....maybe because MS said so at E3.

Otherwise, Kim wouldn't mentioned this 3 months ago :

"Kim said that it has a version of the game running on Xbox One and the team is currently working on improving it. A PlayStation 4 version is also planned"

This clearly means that PS4 version...

3270d ago 4 agree4 disagreeView comment

Yes, it's coming to PS4. Read my post above.

3270d ago 4 agree9 disagreeView comment

It's not exclusive. It's coming to PS4 :

"Speaking to Inven (via Kotaku), Kim said that it has a version of the game running on Xbox One and the team is currently working on improving it. A PlayStation 4 version is also planned, but that won’t be until after the game officially launches, presumably due to the lack of an early access system."

3270d ago 14 agree22 disagreeView comment

Stabilityyyyyyyyy

3270d ago 3 agree2 disagreeView comment

PCARS already is 60fps on basic Xbone and PS4. It's just resolution bump and more stable fps, man. So, it's not a huge jump. Huge jump would be from 30 fps, not a 60. And that's kind of expected because XboneX has more flops than Pro.

Same for Gears 4, it's just a res bump with few additional graphical effects. And also res in GeOW 4 MP is dynamic.

3270d ago 3 agree6 disagreeView comment

Forza 7 DOESN'T HAVE FULLY dynamic weather.

Fro those Xbone fans who trying to praise Forza's 7 dynamic weather :

Dark10x aka John Linneman from Digital Foundry :

"Well, in this race, I wouldn't classify it as dynamic since it is designed to change exactly the same way every time you race that track. I think it works well and, like Project Cars 2, they use puddles that seem to gradually fill in over time."
...

3270d ago 12 agree19 disagreeView comment

Quote :

Project Cars 2 also has tire flex, so please enlighten us to how GT Sport is more demanding.

......

GT Sport also has tyre flex. Forza 7 DOESN'T HAVE FULLY dynamic weather.

Dark10x aka John Linneman from Digital Foundry :

"Well, in this race, I wouldn't classify it as dynamic since it is designed to change exactly the same way every time you race that track. I think it works we...

3270d ago 3 agree10 disagreeView comment

Experience the best "true" 4k, right?

3270d ago 3 agree3 disagreeView comment

@trainsgoesfast
LOL!
-Fhotogrammetry assets have really low resolution textures.
-Some tracks elements don't render at full resolution.

Low res textures clearly isn't 4k assets at all. Cheers! Nice try, though.

3271d ago 2 agree5 disagreeView comment

@trainsgoesfast

Quote :
This is wrong if you watch the VIDEO. If you watch the car shadow will project over the assets.
......

You should read the GAF link i have provided, man. Oh, yes, you DIDN'T read it.

"We would need more footage and surely this will be fixed in release version, but it seems shadows only project over static geometry but not over some type of assets like the fences."

3271d ago 2 agree7 disagreeView comment

Turn 10 said it. LOL! Gameplay provide different things. Cheers!

John Linneman ( dark10x ) is from Digital Foundry. Those minuses which i gave you aren't 4k assets.

3271d ago 8 agree12 disagreeView comment

You used promotional bullshots. How nice. But gameplay is a different thing, man. Cheers!

You know better that John Linneman, hm? From that GAF thread :

"Sure, but you start pushing for those elements and suddenly the game isn't 4K60 any longer. It's still a console game and I'd assume some of those things, such as geometry reflections, will run at full frame-rate on PC. Half-rate reflections really bug me."

As i s...

3271d ago 13 agree23 disagreeView comment

4K assets where?

-Ambient occlusion is missing for most of the geometry.
-Lighting is only right on photogrammetry assets.
-Fhotogrammetry assets have really low resolution textures.
-Most of reflections are not real time calculated.
-Geometry reflections on the cars run at half the framerate.
-Car shadows don't project over track assets.
-Some tracks elements don't render at full resolution.

Which 4k assets?

3271d ago 9 agree5 disagreeView comment

This part :

Specs Not As High As Xbox One X
....

It's well known, duh

3271d ago 12 agree16 disagreeView comment

"Middle-Earth Shadow of War Dev: PS4 Pro 4K Not Guaranteed, Specs Not As High As Xbox One X"

As expected. But why some devs has a need for pointing that out?

3271d ago 4 agree41 disagreeView comment

Septic's article? LOL

Anyway, Jim really said nothing wrongly and his quote is taken out of context.

He's said some stupid shit this week but this is certainly not one of them and if anything he's spot on with what he said.

3271d ago 7 agree1 disagreeView comment