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BrickHardcastle

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CRank: 11Score: 23560

Interesting article, Mikey!

3744d ago 1 agree0 disagreeView comment

Doesn't look as good as Turtles in Time, but I know that's setting the bar pretty high!

3744d ago 1 agree0 disagreeView comment

Stop the kids from rampaging with a sports challenge!

3745d ago 1 agree0 disagreeView comment

It's weird, I loved every Hitman title in its own way, including Absolution. I am hankering for the return of a more low-key 47 where you can take your time with the missions a bit more and this seems to fit the bill!

3747d ago 1 agree0 disagreeView comment

About time you joined the legions who enjoy these human threshing machine simulators, Mikey!

3750d ago 4 agree0 disagreeView comment

Seems like it will be a nice warm and nostalgic game updated for the modern era :)

3751d ago 0 agree0 disagreeView comment

Very painterly designs.

3753d ago 1 agree0 disagreeView comment

You're definitely right. It has rnadomly generated levels and RPG-like character building which always gives a sense of progression and stops it feeling samey.

3753d ago 0 agree0 disagreeView comment

That's a lot of it! It's got the more in-depth visceral melee combat of Zeno Clash with so of the crafting of Rust, in a focused Hunger Games style deathmatch.

3755d ago 0 agree0 disagreeView comment

Yup, but was in closed alpha when I was playing it XD

3755d ago 1 agree0 disagreeView comment

It's the craft movement coming to videogames!

3760d ago 1 agree0 disagreeView comment

It damn well better have it! If you want a lawnmower man game, check out Cyberwar :D

3765d ago 1 agree0 disagreeView comment

Yeah, the game was kickstarted by ex-AAA devs and it seems like a really personal project for them. I hope Flame in the Flood is a big success. The budget for this game was only a quarter of a million. Imagine what they could do with a million or two!

3766d ago 2 agree0 disagreeView comment

You definitely won't regret it!

3766d ago 1 agree0 disagreeView comment

It's about time!

3767d ago 1 agree0 disagreeView comment

It's a pretty awkward window to release a console in, alright

3785d ago 2 agree4 disagreeView comment

It's about time!

3787d ago 0 agree1 disagreeView comment

@PixelGateUk

It doesn't have to have that, but it would be nice if there was some sort of sense of progression. Also, I never once went into a lobby to encounter anything resembling tactical action or teamwork. Just a lot of dudes yelling racist jokes over voicechat.

There are countless other multiplayer games that reward players for working well as a team or for playing skillfully. A lot of them have far more complex systems, original premises or outrigh...

3793d ago 0 agree1 disagreeView comment

If it's a multiplayer only game, rewards and unlocks are important to many people in the absence of a more conventional campaign or story mode. Sure, it'd be fine if the base game was really fun, but it isn't, so the lack of unlocks just magnifies the futility of playing.

3793d ago 0 agree0 disagreeView comment

Pretty Smexy

3795d ago 2 agree0 disagreeView comment