Isn't ARM incredibly flexible?
It's no different of a gimmick than the touch pad or weird lighting thing on the Dualshock 4.
Actually the interesting part of that said the controller is its own independent unit.
Wait, this is gamingbolt. Ignore it!
I'll give you that, but looking at he wind waker part; the shaders are so bad compared to the Wii U.
Donwel, they could stop censoring games, but they'll piss off a lot of SJWs. Nintendo is in a lose-lose situation here.
Nah, if anything the series should be rebooted. The same formula has been used for decades now.
Same here. 3D World definitely doesn't carry a theme like the previous games had.
But Nintendo didn't announce the controller in the first place, dissilience.
It's just how N4G is. Nintendo negative, everyone goes and has fun. Nintendo positive - you hear crickets.
Exactly! It looks just like it with no differences whatsoever. I'm surprised they didn't include the little arrows and the hands in the patent. /s
Actually the specs aren't really gutted. It's that the Wii U gamepad uses a lot(!) of resources. I really think it could've been seen as more powerful if it didn't have the gamepad.
It honestly doesn't seem as bad the second time seeing that controller.
Really? How? Your body is telling you to move but those movements are inpulsive an reflexive. It goes against what your body is used to. Using a "traditional" game controller as you all so often put it, would not work with the way your body wants to move.
Umm... Notice that they said "shipping units" not producing them.
Maybe because a new gamepad for one to get is $150. That should hint why there wasn't price drops.
So basically that means a reason from the company is complete bullsh*t?
Really explains all the recent Wii U shortages.
It doesn't sound comfortable to me. Your eyes tell you're moving but your body is practically still - that's disorienting to say the least.
Duke Nuken is the exception not the rule.