It won't probably release on PSVR because it's published by Oculus Studios. However, if you are a dev of a VR game, you should absolutely think of releasing on PSVR if you don't want to lose money. Simple math will tell you that. We are currently working on VR game and PSVR support is a must in our case.
What about physics?
Nextbox
I really hope so. I'll be there day one.
Tekken 7 needs it!!!
$499 for Base, $599 for Pro.
I'm playing Asphalt on my S9 with DS4. Android 9.
Finally Remote Play is universal. Took them a while.
Is it coming to PSVR?
@Zeref
Stop. There is almost zero incentive to buy an Xbox today, if it's standing next to PS4, and MS clearly knows that. That's why you get 'super deals' like GamePass. You think you would get GP if Xbox would be on top this gen?
Really hope devs paid off all of their mortgages.
Ruthless.
Disappearing hand when grabbing things is a super weird design choice.
How it doesn't matter? It changes everything. You have two portable consoles but practically, you can use only one. I would call it a bad design. I'm positive that Nintendo will change that at some point though.
PS4 isn't portable.
Arise looks very interesting. I love these kind of games.
I know what you mean. It was the same engine as all other Yuke's titles. I miss it too.
QA should be fired for this.
I think it's far from failure. Besides, people who love street fighter don't have much choice.
'Say we had no influence on your decision or we won't give you money.'