Nothing is completely secure or safe. With time and resources, anything can be broken.
And seriously, I've never seen anyone use those arguments.
I desire games that are fun and aesthetically pleasing, not ones that focus on morals.
Luckily, Mass Effect and Fallout 3 managed to satisfy everything.
The worlds of GTA IV and Mass Effect did not affect YOU in those ways, so it's immediately not art?
You, sir, do not understand art. It's entirely in the eyes of the beholder. You don't get to declare what art is, because it is entirely subjective. I find the world of Mass Effect artistic, you don't. Okay. Agree to disagree.
PETA.... PETA... oh right!
The club of people who don't understand that animals are not capable of reason.
Yeah, agree with ^that guy. Doubt they'll care much. They're too busy putting puppies to sleep.
Haha, I like that. You're funny.
I admire the technical orientation of the city in GTA IV. Have you ever ran down the very thin alley ways that are scattered all around the world? Homeless scattered around sleeping? It captured a real city extremely well. That is what I call artistic.
Mass Effect and all the blissful color schemes and the structural aspects of buildings and spacecraft. They are beautiful and the universe it create continues to inspire me ...
No map/mission editor ever.
http://community.codemaster...
Incomplete.
Mass Effect and GTA IV.
I'd pay $25.
If I wait about a year or so, my desire will probably come true.
I have a crystal ball too.
Good thing I don't own a PS3.
I really hate seeing this guys picture for some reason. Really scares me.
There is no completely secure network or anything like that. Everything can be broken or hacked, you just have to have the right tools and expertise.
I can't take sides. Right now, I don't have respect for any of them.
"It takes roughly ten-times the amount of memory that it would take to build a stable building, for example."
Doesn't he mean "static building"?
Frostbite looks like a pretty good winner in the subject of destructible environments.
Statistics are bullcrap when it comes to prediction, in my opinion.
Screw sales, I wanna have a game to play with:
1) Dedicated Servers
2) A lesser amount of trolls/babies
3) More than 18 players.
4) Maps large enough to use sniper rifles.
Don't care. Looks beautiful? Awesome. Does it play great? It had better.
Make a good MMO, and you make millions for years to come. That's a seriously good incentive for the business side of the gaming industry. Make one game and you could manage funding for the company just off that game and it's subscription fees. Well, that's what I assume.
I has sadface.
Good read. Pretty interesting and no doubt accurate.
I admire yee attempt at not starting the flame war.
And I also totally agree with you.
Valve-time...
Probably won't play it for a year or so.
I didn't pose as a reviewer, but I am kinda pissed that there hasn't been any recent updates on Episode 3.
Screw scores and numbers; read the review word for word or just trust your video-game intuition.
Die, Metacritic! Die!