It worked when having 1 target but as soon as you had multiple enemies things fell apart quick imo. I hope they made some improvements to it overall becouse alot of its aspects were very gimmicky.
All the post processing isnt making things any better either, you can see the environments just look blurry and faded. Senuas model looks very impressive but everything else just screams budget title.
Its giving Forspoken vibes. I hate the main character already, the cringe comedy in some of these modern games has become so unbearable to me.
The main guy does sound exactly like him. Its honestly weird to me how even the games that dont cast him outright somehow still end up with characters that sound just like him. Its like old PS3 days where every protag had a buzz cut.
The commentary is pure comedy when combined with that basic ass combat being shown.
Bioware today is like 150 poeple i dont see how they are seemingly working on all these projects at the same time.
Yeah i think strict weight limits have no place in these big open world rpgs. A small horror game with limited items etc sure im all for it but not here.
What kind of world would it even be when everything in the game is for sale with real money the moment it launches. There is 0 balance when people can just dump $10000 on some ship the size of a small planet and one shot everything.
Notice how Sony just fired 900 people and plans to fire more yet literally 0 news about it anywhere here on this site.
To be fair even if Rocksteady were forced to make a live service game they couldve done a better job. Like i get the whole upper management interfering and demanding things to be added but theres a number of live service titles that have come out that were still good games...recent Helldivers is a very good example.
You can still have good gameplay and interesting ideas/mechanics even if its a live service title. Something Suicide Squad sorely lacked.
Watching Skull and Bones gameplay really shows how important all the AC elements like land exploration and fighting really were in making it such a great game. To go back to just sailing with those basic ass controls a decade later is just sad.
This whole game is one big mistake.
To delete things from your local Xbox hard drive is crazy. Its like your Xbox itself isnt even considered yours anymore in MS eyes.
The media today are so desperate to shove female leads into every franchise, its pathethic honestly.
SC isnt much of a game, more of a digital space ship marketplace.
The game wont have any form of prostitution, at least thats what some have said. And there have been multiple sources confirming R has undergone huge changes behind the scenes when it comes to its yuppie culture.
Heres a nice article for some of yall that care. There are many that have come out over the years just like it.
https://techc...
Problem is, if most people start losing jobs where are these profits supposed to come from?
Based off the laziness of Volume 1 the chance of them adding MGS4 in vol2 is pretty much 0 because it would require real work.
This is something many have argued over the last few years when it comes to AMD. The days of them selling their cards at a slight discount while having a similar offering are over. Its not just a matter of poor drivers anymore, they are behind on everything.