Explains why the floor's so sticky >_<
The answer is obvious, gay people would. By the way, having gays in a game doesn't make a game a "homosexual game". It's not like having a gay character (or the option to play a gay character) in a game automatically makes the game all about butt-sex.
Maybe if they brought back the balance between serious, impactful story and the over the top elements? SR2 hit the right balance and definitely stood out from GTA. They even removed some of the fun and crazy mini games like the septic avenger.
He said that the bad dialogue wasn't in the game. I don't see how him saying that is a bad indication.
He didn't say the game helped him become a GOOD father, he said that the game gave him insight into a couple situations he hadn't thought of before and that made him a BETTER father because he now has an idea of what to expect and how to solve the problem if it were to arise.
I don't think rigorous testing is necessary if you're meaning only the intellectual elite should be able to procreate. I agree if you mean only those who are actually competent parents an...
Many that didn't like SR3 didn't like it because the writing wasn't serious or anything on the quality level of SR2's. It was almost as though Volition mistook our love of the balance they had between incredibly silly and very well-written, serious story as "they only like dildos everywhere" and focused solely on the silliness. It is only good if you don't compare it to SR2, which it significantly fell short in that regard.
Many will wind up very butt-hurt; maybe doubly so.
I can't really see Rockstar making WWE games, it just doesn't seem like their style to do any sort of sports games.
Don't joke about that, she'll pinch your cheeks to death.
My main complaint his how he acts; Dante's new personality just rubs me the wrong way. If it had been closer to the old Dante in personality or something just as good, regardless of how different New was personlity wise, then I would easily be able to get past how stupid NewDante looks.
Don't see what's so bad about somebody not liking his look; some games have characters with looks that genuinely suck.
He said he DID play it and that he didn't like it, not sure where you got that he didn't play it when he stated he did lol.
I don't recall AC1 or AC2 being stealth-oriented and I just played through them, and I'm the type who goes out of his way to be stealthy in just about every game I play if I have that option. Brotherhood had more orientation around stealth than any of them but even then, it was not very much.
I'm not saying it shouldn't be used if they were to implement it properly, I meant if they continued the way they were doing it: just tacking a 3D effect just to have 3D, which just about everyone making 3D games and movies tend to do. Its current form is what I was referring to; if it is competently done for once, I'll support its integration if I like it or just wish for it to be optional if I don't.
I hope not; 3D is a crappy and useless gimmick. All it ever does is give me migraines and doesn't contribute anything to games or movies.
ME3 lacked the charm for me as well, the feel of the Normandy especially. The Normandy in the previous games just had a feel where you were doing something grand and important while it also felt like I actually was in a space vessel. In ME3 it felt like "I'm in another ship, bleh". kind of feel.
I may have really enjoyed ME3 but it was very watered down, especially the immersion (which was only if you've played the previous games as well).
Its only been one year and two months since Skyrim released.
It certainly was, for the first two DLC ONLY with the contract stating release on other platforms would be one month afterwards for ONLY the first two DLC.
It was coding problems, as the PS3 is harder to code for when you're making an XBox version to port over (had they made it for PS3 or PC and ported to XBox, all versions would be more stable on release); thinking it was a timed exclusive ploy is just evidence you WANT to be angry at Bethesda and are trying to look for ...
I agree with all of these except for Fallout 3's; I rather liked the clock (then again, it is what I use in my game room instead of a typical wall clock) and I do use my Fallout lunchbox to pack my lunch when going to work. I will admit, though, that the lunchbox likely wouldn't be used by most. However, I would have loved a life-size replica of the Brotherhood of Steel's Power Armor helmet regardless of whether or not it is wearable or not instead of the lunchbox. Love the bobble...
Like many others, I would prefer they keep the design the way it has been; the Dualshock has practically become a symbol for Playstation since the only difference has been they switched to the concave R2/L2 buttons.
The only thing I would want them to do is find a better variant of the concave R2/L2 buttons, as every Dualshock 3 controller I've bought wound up with the R2 and/or L2 becoming loose and wobbly (if anyone has a fix for that, let me know how to fix that) and t...
It all can make a cover more eye-catching, it is done in every marketting strategy (especially all the signs inside stores); but this box art just looks very dull. The only thing that makes it pop is the white and that's only because white box arts tend to be bright.