The industry will change over time, but not nearly to the degree that people are woried about, as long as what currently sells continues to do so you needn't worry about any real radical changes.
This is all theoretical, and all fairly likely to occur sooner or later.
That is a very, VERY bad way of putting it. "We won't forget you" is what a parent says to their child before sending them off to boarding school.
*potential spoilers?*
My guess is that most of the game takes place during flashbacks, and that the two eventually meet up with Hawke near the end to take down the main villain.
That's because they are different games in different worlds, with distinct characters and themes. They don't just slap a new year on the title and call it a day.
I blame The Spirits Within, it was a huge bomb and set the company back to the point where they became desperate to recoup their losses, and they've been thinking in terms of profits and losses ever since.
I'm not saying they didn't consider those things before, but they stopped taking risks for the most part after that.
It was a love story and the previous game was an action movie, that's the reason many people were disappointed, that the cumbersome draw system and the shallow main cast.
I agree, the summer doesn't get used enough by publishers, you'd think given the holiday they'd be more eager to take advantage of people having time off.
FFXIII's is beautiful, I would pay for a demake that looked like that.
Did I just miss something? Like a whole conversation?
Square Enix made a horror game for the DS called Nanashi No Game, or The Game With No Name. Why we never got that I will never know, it looked better than some of their more recent work.
Right now I'm more interested in Move than Kinect, mainly due to Sorcery and Dead Space Extraction.
No, they are an alternate channel that will benefit indie developers a huge amount though.
Kratos doesn't blush; if it looks like he did, he probably just burst a blood vessel (probably after bursting someone else's).
The first was a reasonably priced trip down memory lane, and the constant discounts on Steam just sweetened an already sweet deal imo.
Odds of Prinny cameo: 99%
A brilliant article, it stays fairly neutral whilst explaining the pros and cons of the trophy/ achievement system, which is exactly the kind of games journalism I wish I saw more often.
Rockster do excellent tutorials, often unobtrusive things you find in the first few mission as to being separate hurdles to jump over to get to the real game.
We're not asking you to please everyone, but if no one ends up pleased with the results we'll be justified in hating this.
I recommend Earthbound if you ever feel like playing a new SNES game.