A down to earth analysis with none of the "OMG SO AMAZING" crap that plagues some of the previews I've seen. I mean there's enthusiasm and then there's just hyperbole and this was definitely positive without being idiotic.
And this is what Kotick meant by exploiting on a yearly basis.
I hope this follows the law of diminishing returns, especially if subscription based multiplayer is involved.
Just because he's sometimes a troll doesn't mean he can't make a good point on occasion.
Change your life? Maybe in a "got fired for pretending to be sick so I could play them" kinda way.
Thanks for writing this in both German and English, I tend to struggle to read articles translated by google.
If the guy who directed the movie doesn't care about the game it's based on, why should we care about the movie? It might as well have been a original summer blockbuster for all he cared.
Before people start giving me grief, I meant that they are now working only on multiplatform games and therefore a exclusive sequel would be counter productive in their eyes.
The decline is entirely due to Nintendo shifting focus to Wiiware instead.
Unlikely, given how it would probably still be a PS3 exclusive and the last one didn't sell.
"I like beer."
Well said old chap, well said! *adjusts monocle*
Microsoft paid good money for this series, they have every right that it's exclusivity.
This looks great considering it's for PSP, I'd say between this and Crisis Core Square really know how to push the console to it's limits graphically.
Pretty cool boxart, kinda ominous and it sets the right mood. I'd have loved Ayami Kojima to do the artwork for the cover, but I guess they are going for a different style.
That's not the issue here- name one western/horror hybrid that isn't camp or cheesy.
"most dumbest"
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Hey guys, we've just started letting you order tickets for Blizzcon 2010, be sure to get yours now before- oh.
They keep putting games that aren't suited to the Wii's audience on the Wii, it's baffling that they did it more than once, you'd have thought they'd have learnt the first time.
What a waste of time.
A Silent Hill comic set in the wild west? Now that's just wrong.
Every developer should strive to make their next game their greatest yet.