There's a maximum? That's kinda disappointing, I was hoping it would just keep going on forever.
Obsidian make practically nothing but sequels to established franchises.
5.The first Fable was great, it was the gradual decline of the sequels that people hated.
4. Never heard of it.
3. I really hated the way Samus was portrayed, but I feel the Prime games were always going to be a tough act to follow.
The system used to fire missiles is godawful though.
2. Never played it, I should probably do so.
1. I liked the battle system , but the story was pretty bad and the dialogue atrocious.
I can't imagine how they thought they could get way with that, or how people would find it funny.
That and the horrendous online system. Either shorten friend codes to something people can remember with ease or remove them wholesale.
So it's sorry for nothing then.
“This week in a game magazine…” isn't very subtle for a tease, unless Kamiya is toying with us and the announcement turns out to be totally unrelated to Bayonetta.
I hope they announce Yakuza: of the ends localization at TGS.
Please make the game more about stealth like the series used to be, rather than third person shooter nonsense.
I won't. They've made nothing but horrible decisions of late, cancelling megaman, overpricing the Resi HD remakes and actively encouraging Ninja Theory to create Dante May Cry.
"Reggie, you're fired."
"But my body isn't ready!"
Nice. I was expecting it to be just the two original covers put next to each other.
Optional areas and events that I could only find through exploring on my own terms, that's what I love in RPGs.
"The human factor completely disappears, and instead developers (creators in general) are seen as the slaves of the fanbase who must create an ideal image of what makes a “perfect” Silent Hill game."
This reminds me of Hideo Kojima... poor guy tried to retire and he was sent death threats until he relented and came back for MGS4.
In Fallout 3 repairing barely even factored into things, you could just repair everything from the menu and never even visit a blacksmith. This is just the step beyond that.
7 hours is nothing. Start worrying when you play until you can't remember what day it is anymore.
"muddy the experience"? Just how obsessed with realistic driving physics do they think we are? I'd much rather have a slightly unrealistic drivable warthog than this.
Kevin Butler is a character created by Sony, he isn't going to ditch them, this is clearly a weird PR stunt.
In my opinion if Sega are going to announce Yakuza: of the end's localization at all, they will sometime around TGS. We hear nothing there and odds are it's not happening.
"Nobody enters for fun in Silent Hill. Same should consider putting a fixed radar in the ring. I do not know if it would prevent car accidents that lead to poor drivers to the infernal city, but maybe better to raise them for some warning signs, that neither would be unnecessary, really"
What?... it's like a zen riddle.