they just have to let us play on dedictated servers like bf3 (even on console). /problem solved
is this me or its not the 1st time sony have hard time with update?
since when bethesda have quality standart? When fallout and skyrim came out on console these game were buggy as fuck!
Oh and they also published Rogue Warrior, a game according to gamerankings is one of the worst game ever made
http://www.gamerankings.com...
i think it will be the 1st call of duty im gonna skip since cod4.
Im kinda tired of this franchise and to be honnest ... Infinity ward are horrible in story telling.
hahahaha Thank you for the answer.
why 8.4 and not 8.5 ... what is the difference? hahaha
they want balance with ms and sony but they gave an exclusive title to Microsof? I like the logic here!
i still play rocksmith sometime. It was actualy a verry good guitar game.
Im really curious to see what next with rocksmith 2014
hahahaha since when 4chan is a reliable source? I dont even want to read this piece of garbage.
I think gameranx should be banned from n4g. I've never seen a good article from that website.
cod run at 60fps but on console they are always sub-hd.
Iwata says more unannounced third-party Wii U games will come :
NO SHIT SHERLOCK!!!
ted price is a sell out. Nothing more.
this game is so underrated!
I think the guy who wrote the article is new to the gaming and didnt like the "old school" vibe of the game (the Regenerating health and the fact that the game is harder than most of the games on normal)
Its one of the rare game that stay true to what the game was before.
i totally disagree what the title say and im not gonna read this since the guy probably dont know what he's talking about.
dayum this game look really bad...
lol wii-u
i prefer naughty dog engine than Call of duty engine who once run game like quake 3....
intersting
i wonder how the nintendo cry babies fanboy will accept this
im tired to see nintendo fanboy crying over the fact that EA will not do games for nintendo on wii-u.
If you want tu play a EA game, buy a real console or a pc and get over it.
So they invested money in developing DRM, developing infrastructure that supports that DRM, took a ton of negative publicity for having DRM, fell way behind in preorders, and finally decided to stop the bleeding?