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110°

Ashes Of The Singularity Dev Addresses DX12 Object Space Rendering At GDC 2016

3737d ago
Newswccftech.com
140°
15

NVIDIA Will Fully Implement Async Compute Via Driver Support, Oxide Confirms

3890d ago
Newsdsogaming.com
240°
22

Oxide dev: Console devs are now getting 30% extra GPU performance via Async Compute

3897d ago
Newsgearnuke.com
390°
43

Oxide Developer: "NVIDIA Was Putting Pressure On Us To Disable Certain Settings In The Benchmark"

3897d ago
Newsdsogaming.com

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30°

GDC 2015: Oxide Games and Stardock Discuss Mantle, DirectX 12, and Vulkan [VIDEO]

4074d ago
Interviewmaximumpc.com
30°

Oxide Games to Reveal Nitrous Engine at GDC 2014

4448d ago
Newspixelperfectgaming.com
20°
0/3 Approvals
7.6/10

Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG

1d 17h ago
Reviewgertlushgaming.co.uk
20°
0/3 Approvals

Saros Trophy Guide & Roadmap

1d 20h ago
Articledaynglsgameguides.com
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