240°

Oxide dev: Console devs are now getting 30% extra GPU performance via Async Compute

Speaking on the hardware enthusiast forums, Overclock.net, a developer from Oxide Games had some interesting information to share regarding the utilization of Async Compute in modern games. The studio happens to be the first to produce a game that supports DirectX 12 from the ground up.

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gearnuke.com
sammarshall1023836d ago

This is what Rise of the Tomb Raider is using and it looks remarkable

TheCommentator3836d ago

That's why XB1 is catching up graphically. Features like async. compute were in PS4 day one, while it was only enabled recently on XB1. DX12 is available to devs now too, but no game is using a native DX12 designed engine yet. Matter of fact, Fable Legends is the only game right now that even uses it at all and it was patched.

I wonder how Oxide's engine will look on XB1?

SCW19823836d ago

I love how people are disagreeing with true statements.

Volkama3836d ago

A-sync compute has been used in very few PS4 games so far. 3 as of a couple of months ago, according to AMD.

When it becomes more widespread the PS4's advantage can only grow, as it has 8 ACEs and the Xbox One has 2.

Spotie3836d ago

So which PS4 games use it, Commentator?

3836d ago
supergrobi13836d ago

Infamous Second Son uses asnyc compute on the PS4 for example. The Xbox One will improve a lot with DX12, there a more features coming, like deferred context.

APexGamer453836d ago (Edited 3836d ago )

You guys do realize that PS4 has 4 TIMES more ASYNC compute than Xbox One...

For devs, this is untapped power on PS4.

I love this some secret sauce and catching up nonsense. X1 has very very small ACE...

If this is true, this is a massive boost for PS4 given how it has 8 ACE(xbox only has 2). This will widen the gap.

Edit
Btw, Cerny did bring up that late in PS4 lifecycle Async and GPGPU will be used.

Mkai283836d ago (Edited 3836d ago )

Not only that, but it was built with the GPU, separate co-processors, and 4 move engines( DMA) all working at once with no hindering performance. DX12 will unlock this aswell.. (Multi vendor GPU set up)

sammarshall1023836d ago

@Volkama Or maybe Microsoft found that they only needed 2. It is in DX12 after all and Microsoft created DirectX :)

Volkama3835d ago

@Sam it is possible that 2 was the right choice for balanced performance on the Xbox One, and any additional spend would have been better elsewhere. It is possible Sony misjudged the value of ACEs, and their 8 will be somewhat wasted.

What isn't possible is that both systems using async compute will be a disadvantage for the PS4.

It's exciting for both consoles though, should lead to some tasty physics and particle effects if we're lucky.

TheCommentator3835d ago

•PS4 has 8 ACEs vs XB1 with only 2.
•XB1 has 4 command processors vs PS4 with only 1.
•While PS4's ACEs are stuck waiting for commands, MS will keep theirs happily fed.

Who Cares? Seriously, PS4 has many bottlenecks that will show MORE as the system ages. XB1 hasn't even gotten to use a proper API yet. Async is only one of many features PS4's API has that XB1 didn't at launch but I was staying on topic.

@sync
You realize that's what catching up means? They are closing the fidelity gap, so who's delusional?

@apex
You seem to know a lot about secret sauce. Are you a closet Mr. X reader?

APexGamer453835d ago (Edited 3835d ago )

"•XB1 has 4 command processors vs PS4 with only 1. "

Lol what? No it doesnt.

PS4 has 12 cores processing commands. Xbox One has 8 cores.

Some x1 fans are truly desperate.

+ Show (8) more repliesLast reply 3835d ago
3836d ago
DragonKing813836d ago

That is what MGS 5 is also using and it looks incredible! Enjoying the game so far!

joab7773836d ago

Great news for AMD and consoles.

acekaze3836d ago

This is good news for console owners =) Glad for them!

Software_Lover3836d ago

When it comes to gaming, I couldn't care less about fancy tech words and dx12 mumbo jumbo. Make a good game and I will play it. I might like it, I might not.

Show all comments (22)
260°

DirectX 12 Agility SDK Announced and Released Today by Microsoft

At GameStack Live, Microsoft announced and released the new DirectX 12 Agility SDK, which delivers DX12 Ultimate features to a larger base. There will benefits for Xbox, too.

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wccftech.com
Orchard1776d ago

Pretty cool. Should help devs adopt more modern rendering techniques on both PC & Xbox rather than have to target old versions to cover the majority of their users.

Sayai jin1775d ago

I saw a report that the new Windows update causes a performance decrease in gaming performance.

1775d ago
90°

NVIDIA GeForce 451.48 WHQL released, adds full support for DirectX 12 Ultimate graphics API

DSOGaming writes: "NVIDIA has just released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 451.48 WHQL driver adds full support for the DirectX 12 Ultimate graphics API. Additionally, this driver supports Hardware-accelerated GPU Scheduling when used with the Windows 10 May 2020 Update."

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dsogaming.com
2074d ago
280°

Windows 10 May 2020 Update available for download, features WDDM 2.7 & DirectX 12 Ultimate support

DSOGaming writes: "Microsoft has released the highly anticipated May 2020 Update for Windows 10. This Update brings support for both WDDM 2.7 and DirectX 12 Ultimate. Moreover, it packs some Xbox Game Bar improvements."

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dsogaming.com
GaboonViper2104d ago

Here comes another feature update that resets my settings.

Profchaos2103d ago

If it doesn't delete your files ala 1809 consider it a minor victory

1nsomniac2103d ago

I’ve noticed they do this as well.

I wonder how they legally get away with stealthily resetting all the privacy settings to allow tracking and monitoring without notifying you. It was only by chance I noticed it last time.

2103d ago
Unspoken2103d ago

Any software you use does this unfortunately.

1nsomniac2103d ago (Edited 2103d ago )

I think you’re misunderstanding what happens. All your windows settings remain untouched, it doesn’t change any of your settings accept Those related to your privacy. So all those privacy settings you agreed not to share during the installation and other privacy terms that you agreed not to share, within the privacy options page, even your offline linked windows accounts. It secretly enables all of those options without notifying you that it’s changed your selected options that both parties had agreed to. I don’t think they’ll be allowed to continue to do that under GDPR laws so we’ll see if it happens again. However unfortunately for me being in the UK, we won’t have GDPR laws for much longer after we leave the EU.

Hakuoro2103d ago

Gahl1k

The term "willingly" is questionable at best...

+ Show (1) more replyLast reply 2103d ago
2103d ago
AuraAbjure2103d ago (Edited 2103d ago )

Crash restart lockup repeat. Windows. Wonder what will happen to people who take health advice from its creator.

Edgelordsupreme2103d ago

PEBCAC

I don't have any problems, so the issue is probably someone who thinks Bill Gates has anything to do with the development of Windows in its current form.

Tacoboto2103d ago

"My PC sucks" = "Bill Gates' billions and billions of investment in vaccines and cures will kill you"?

2103d ago
BigTrain2103d ago

Crash, the END. That's what'll happen.

Asuka2103d ago (Edited 2103d ago )

As a note: WDDM 2.7 requires you to have updated drivers (which currently no official WQHL driver w/ support is available for Nvidia yet. Only development branch 450.xx). Also you need a 7th gen or newer Intel CPU w/ igpu, or a 10 series or newer Nvidia GPU, or latest AMD offerings.

WGAF2103d ago

Last time I update, the ethernet driver wasnt available so no matter what (even factory reset) I can't go online. The only way to update is to go online lol. Well I always wanted an offline laptop, so I guess got what I wish for :/

Fishy Fingers2103d ago

Use wifi (or tether to the device your posting from now) and download the driver.