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460°
46

Amnesia Dev On Whether Xbox Scorpio Power Could Be Put To Any Meaningful Use Despite Parity Mandate

3441d ago
Interviewgamingbolt.com
90°

Thomas Grip On SOMA, Amnesia And Gaming's Horror Revolution

3783d ago
Interviewwow247.co.uk
90°
2

Amnesia: Rebirth Interview: Letting Players Frighten Themselves

2205d ago
Interviewsiliconera.com
70°

Frictional Games on two new projects: one's a horror, the other isn't

3259d ago
Interviewgamereactor.eu
80°
2

Frictional Games: 'We Don't Just Want To Be The Horror Guys'

3566d ago
Interviewwow247.co.uk
40°

The unique development approach behind SOMA, one of the most narratively ambitious games ever made

3853d ago
Interviewpcgamesn.com
40°

The horrifying future of Frictional Games

4930d ago
Interviewbeefjack.com
50°
3

Frictional Games Tech Interview - CPU Multi-threading, Chromatic Aberration, HPL Engine Tech Details

3921d ago
Interviewdsogaming.com
30°

How indies made horror mainstream again

4247d ago
Interviewgamestm.co.uk
40°
5

Steve Gaynor and Thomas Grip Discuss The Evolution of the Gaming Narrative

3721d ago
Interviewonlysp.com
20°
0/10 Approvals
8.4/10

Resident Evil Requiem PS5 Pro Review | Grace Delivers, Leon Polishes | Spawning Point

1h ago
Reviewspawningpoint.com
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