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indiebydesign.net
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Are you playing as yourself when you play video games?
1479d
ago
Podcast
indiebydesign.net
100°
7
Remaking Legacy of Kain: Soul Reaver
1484d
ago
Podcast
indiebydesign.net
120°
18
Finding the Joy in Trashy Games
1515d
ago
Podcast
indiebydesign.net
100°
5
Elden Ring is easier: What does that mean?
1521d
ago
Podcast
indiebydesign.net
50°
How does Elden Ring manage to be both grand and intimate?
1529d
ago
Podcast
indiebydesign.net
60°
6
How do you play Elden Ring?
1533d
ago
Podcast
indiebydesign.net
60°
Lost Ark is very popular and Sifu is very good
1550d
ago
Podcast
indiebydesign.net
50°
Repetition in Video Games is Great
1577d
ago
Podcast
indiebydesign.net
70°
Death's Door: Peace Through Combat & Exploration
1641d
ago
Podcast
indiebydesign.net
60°
Metal Gear Solid 2's Tanker: The quintessential MGS sequence?
1647d
ago
Podcast
indiebydesign.net
140°
7
Why do we love Metal Gear Solid's Shadow Moses facility?
1655d
ago
Podcast
indiebydesign.net
90°
5
The Genius of Metal Gear Solid's Opening
1662d
ago
Podcast
indiebydesign.net
50°
3
Guns, summons or swords? What's the best video game weapon?
1666d
ago
Podcast
indiebydesign.net
90°
8
Back 4 Blood: Helped or hindered by Left 4 Dead's legacy?
1676d
ago
Podcast
indiebydesign.net
70°
3
Deathloop: What makes it better than Dishonored?
1697d
ago
Podcast
indiebydesign.net
100°
3
What makes a great RPG?
1711d
ago
Podcast
indiebydesign.net
70°
Psychonauts 2: Behind the Brains
1723d
ago
Podcast
indiebydesign.net
60°
Humankind: Should games be historically accurate?
1730d
ago
Podcast
indiebydesign.net
250°
61
Is Returnal fair as a Triple-A experience?
1820d
ago
Podcast
indiebydesign.net
70°
What makes Resident Evil Village such a good action game?
1828d
ago
Podcast
indiebydesign.net
150°
8
Why is Oddworld: Soulstorm's world so special?
1863d
ago
Podcast
indiebydesign.net
280°
41
Why are Capcom so good now?
1870d
ago
Podcast
indiebydesign.net
80°
4
What makes Resident Evil great? [25th Anniversary Celebration]
1884d
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Podcast
indiebydesign.net
100°
12
Why is Resident Evil's mansion so great?
1891d
ago
Podcast
indiebydesign.net
80°
1
Why and how do videogame safe rooms work?
1905d
ago
Podcast
indiebydesign.net
60°
3
What makes Catherine great?
1911d
ago
Podcast
indiebydesign.net
90°
1
What's so good about Hades after 400 hours?
1919d
ago
Podcast
indiebydesign.net
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