The more blood the better in a Fallout game.
I really hope this turns out to be true :)
Would be Day1 for me.
I have high hopes for this game.
I don't think that there will be a Live Action commercial for a GTA game. Rockstars doesn't market their products this way.
Lego GTA sounds like fun.
Driving in a Lego car around a big Lego city killing lots of Lego people ... ;D
If that's so, then there is no need for FIFA, Assasin's Creed or Call of Duty either. GoW has a big enough fanbase to justify another game.
I've got it for 40 and it's worth it. Get it while there are enough people playing it online, without the MP I'd say you miss 60% of the fun.
Disagree. I'm still enjoying it, the multiplayer is fun as hell. It's well executed (even if not balanced perfectly) and much more importantly, something fresh.
And it will. Polyphony Digital said that they learned from their mistakes with GT5. But this looks good for a simulation nonetheless.
Try PES, it won me over with PES 13 :)
But don't play it with FIFA in mind, you'll see that it's a much better game. They really listened to their fans.
I hate news like this. They make tons of money yearly without making big changes to their core product and still want more because another company does the same, only even better. The game industry turned way too much into the busines direction this gen.
Probably because people would see that it's the same game as last year before they bought it.
I don't think so. Sony learned from their mistakes and customers saw this gen which company supports it's platform the best, so I'm sure we'll get a different picture next gen.
Misleading title is misleading. This is pure speculation.
Nintendo wouldn't exist in 2013 without Mario and Zelda. At least not how we know them now.
And that's one of the big challenges a developer has to face when implementing moral choices. They did their job well if you really have to think about your choices, inFamous 2 did this by giving you completely different powers but unfortunately you were pretty much stuck to being good/bad.
That's where games like The Walking Dead or Heavy Rain come into play, they gave you different benefits by not limiting you to one playstyle. I hope to see more of that in the future, but n...
Even without the colorization, everybody would know which choice gives good and which choice gives bad karma. Games need (not all, of course) complicated choices that aren't categorized by "good" and "evil", but rather by how the choice affects characters, the game world and of course the whole story.
I guess, with better hardware and better engines, things like that could be easier to develop and we'll see much more of that in the future. Games l...
I could live without game news, previews, reviews, etc ...back in the 90's, we hadn't anything like that (magazines excluded) and exactly this lack of information was, what made a lot of those old classics so special. Each new Zelda dungeon and each story twist in a Metal Gear game was surprising, we played games open minded and not by knowing half of the game before it even starts. Also, there were no reviews which could prevent us from enjoying a game by pointing out flaws we'd ...
No and I'll probably never be. I'm fine with how it is.
Sympathetic guy.