I love wtf endings but why are they doing it again on the third game ? SoTC and Alan Wake did it right.
write* on my first post. *face palms*
I remember when I received a message having to quit the game just to read it. I had to try to right everything on the subject.
2.4 ftw!
Well not by the media IMO. Remember how the media went berserk over the Mw2 mission that had you play as a "terrorist"
Edit: Not to mention Six Days in Fallujah
Edit#2: @ Chuck yeah, you're right it's part of the general culture but I think it can be much bigger. Video games have a lot of potential because you're in control of the story and the ending can be different depending how you go through it(heavy rain).I don't know if that...
When video games are as much accepted as movies.
Looks pretty good to me. Hope they execute well.
Watching right now and I approve this story. Respect Kevin.
@dredgewalker I was going to say the same thing but decided not to. Nothing's going to change around here.
There where some parts I couldn't continue with out someone on my side. Pathetic I know.
No point in saving it for LBP2. LBP DLC can be used in LBP2.
You're right we need competition but imagine gaming with out fan boys, no exclusive titles for a particular console,servers for multiplayer games will always have someone to play with. Fun to think about but yeah then it will cost a fortune.
He went a little crazy once he put the glasses on.
@ Deathracer I hate fanboys as well but it's people like you that get them started.
Getting rid of people like Deathracer would be another step.
I fully agree with you. The atmosphere in this game was awesome. I also see why they didn't went with the sandbox approach. I think the story is much better if it's linear. I also think that it being a sandbox game would've hindered the story because night and day time changes the game play. They wanted to have control of when it was day and when it night.
I liked this game a lot. It's the best game I've played this year so far. You guys have to remember that it's a psychological thriller so they aren't going to explain the events and story with full details. Fear of the unknown is a good way to get you spooked and a great element to use. I think the ending was a great set up for what's coming next and it also left a lot of us wanting more.I only have a few complaints about the game like the driving mechanics and lip syncing...
Yeah, I hope it explains the ending too.
yeah, it does look epic. It even looks like it might be tournament worthy.
Nice interview. Jaffe seems down to earth man.
LOL same.