I'd put Sunset Overdrive in the Mirror's Edge/ Left 4 Dead category. With that Insomniac feel sprinkled on top of it.
In terms of multiplayer only and visuals. Read.
Hmm... I did notice that the game wasn't as dark as it was in the Beta. That said, the actual game feels a lot smoother than it did in the Beta. I saw a comparison article recently and the game seemed to have better ambient lighting overall. My guess for the change would be gameplay balance.
TF2, how? I would've said PlanetSide 2, MAG, or something along those lines.
Yup, just like the article says. We finally have a name and some more details now.
This is one of the easiest bosses in the game imo. I took no damage and took him out on my first try.
Halfbrick are awesome mobile developers. I don't know a single person who dislikes Jetpack Joyride.
I highly doubt anything can kill Minecraft, considering how giant the fan base is now.
Bandai Namco* They changed the name a while back.
If it does end up having multiplayer I'd want it to be fleshed out months in advance.
Well deserved.
Fingers crossed for Rollercoaster Tycoon 4 on PC. I'd love to see an updated game with the same formula that 2 and 3 brought to the table.
Crash Tag Team Racing wasn't horrible when it came to the racing. The free roam-ish aspect of the game is what made it kind of blah. I spent several weeks playing Crash Team Racing after school and I loved every second. CTR > CTTR
@Omran You just now stopped trusting them? Lol.
Even though I don't agree with him 90% of the time, I do agree with what Pachter said about TitanFall recently. He respects the devs and what they're doing, but a true next gen TitanFall isn't coming until its sequel.
Spoilers for a PS3 game thats a couple years old and people should have played already. Okay lol.
The game is 5x the size of Arkham City. "The Batmobile in the Next Arkham Game Seems Unnecessary"
...Okay then, have fun zip lining everywhere.
Offscreen and recorded with a potato. Move along.
Agreed. I wouldn't want MP in Rocksteady's heavy single player experience.
"...but it feels incredibly linear and isolated"
The editor claims he has over 100 hours and says that?
Okay, well from my nearly 200 hours with the game and four different character builds I can say that this is not true at all. From what I've explored in what I believed was nearly ever nook and cranny, I found out that I've barely touched the surface.
The map design is fine and yes, the checkpoint system makes the game ea...