Whoooop

Contributor
CRank: 5Score: 111440

haha

I really don't get it... How can some people fall for EPIC's usual bullshots everytime? I know some are just doing it because they are loyal fanboys, but some actually convince themselves that their "bullshots" are untouched gameplay screenshots.

I haven't seen another company that releases bullshots as ridiculous as EPIC when their games never look near as good.

Same sh*t every year.

5649d ago 1 agree7 disagreeView comment

Quality as usual...

5650d ago 6 agree1 disagreeView comment

There was a lot of thought and effort put on Bayonetta's combat...

You might have gone through it by button smashing, but it doesn't take the fact that Bayonetta's combat is far more complex and diverse.

GOW3 has simple combat mechanics and combos are mostly of 3 buttons, but it works great because like I said, GOW3 doesn't rely on complex combat to be amazing, but on a satisfying/fun one combined with all the other stuff I mentioned.

5651d ago 2 agree0 disagreeView comment

Only thing Bayonetta has over GOW is the combat... It's as deep as it gets, but then again... Santa Monica never wanted that and the GOW franchise has never been known for that.

GOW is a combination of top notch presentation and production values, well constructed and interesting story, great characters, satisfying and fun simple combat, bar pushing visuals, great level design, amazing art direction... I mean GOW is a complete package of quality.

Bayonett...

5651d ago 4 agree2 disagreeView comment

Try to wear a net on top of your head so things don't go over it...

5652d ago 1 agree0 disagreeView comment

Delightful to hear...

5652d ago 1 agree0 disagreeView comment

None really...

5654d ago 0 agree9 disagreeView comment

Yeah, but it took way too long to reach a million.

Also, the game budget was pretty high at the time and the profits must've been even worse for Ninja Theory (If there was any profit at all) considering that the PS3 was not only at $600, but selling at a loss.

Sony had to finance Andy Sorkin work and all the mo-cap tech, etc.

For a game as ambitious as HS at THAT time, it didn't sell well at all.

5656d ago 1 agree0 disagreeView comment

OK we get it... You're still butt-hurt that Heavenly Sword wasn't a commercial success (which is a shame) and that Sony basically didn't want to spend more money on you guys.

We also know that coding on the PS3 is not as easy as the 360, we've been over this since 2007.

Just concentrate on the future and forget the past.

5656d ago 3 agree0 disagreeView comment

I just wish they go the Killzone/Uncharted route with this one... I want a lot of polish and impressive stuff happening on screen.

That concept art with the Statue of Liberty shows pretty much what I want visually.

5656d ago 12 agree0 disagreeView comment

Nothing surprising considering that shooters have been embraced more than any other genre this gen.

GT is huge, but this is gen is different... I don't see GT5 selling more than 8 mill to be honest. I could be wrong.

5657d ago 4 agree1 disagreeView comment

Study the behaviour of a human being that only owns and worships the Xbox 360...

That should give you a clear idea of what a blind fanboy is.

5657d ago 3 agree7 disagreeView comment

Big open area... Not world.

The area is big but that's as far as it goes contrary to an open world that it's not limited to the area you are but by the limits of the whole map/world.

Batman 2 will be linear with some big areas and IMO that's a good thing. While I enjoy sandbox games, I prefer a linear storyline.

5657d ago 5 agree2 disagreeView comment

The problem is not really getting shovelware... The problem is when your console revolves around it or when you basically push aside quality development for cr@p that will cost less.

Sony's commitment to keep releasing quality exclusive content is a priority.

5661d ago 2 agree0 disagreeView comment

Yes I know that Nolan goes as far as he can to keep those plot holes from breaking the movie...

Still, Leonard had the condition and it was clearly showed that his short term memory loss had a span of about 12 to 20 minutes tops. The fact that he never forgot about the condition he had makes it a little bit hard to swallow.

He should forget about what the hell his purpose is and he never feels lost in that aspect... He always has control in that aspect and h...

5663d ago 0 agree0 disagreeView comment

I consider it a bit complex.

The plot is about multi-layered dreams that can get a bit mixed if you're not paying more attention than usual, but I had no trouble whatsoever keeping up with all the layers of the main plot....

My problem was with Coob's mind always intervening with everything and sometimes I had trouble connecting his personal stuff with everyone's elses.

The movie is definitely not your usual "easy to understa...

5663d ago 0 agree0 disagreeView comment

Nolan is my favorite contemporary director and The Prestige is still my fav Nolan movie.

I recently re-watched Memento as I felt like it and I just noticed a big flaw that I didn't notice the first time.

Leonard always wakes up understanding and remembering the condition he has, he also remembers that he has to find his wife's killer and he never freaks out when he sees all the tattoos in his body.... He also remembers about the polaroids in his pock...

5663d ago 1 agree0 disagreeView comment

After Batman & Robin, Robin was banned from all media ever.

5664d ago 0 agree0 disagreeView comment

n/a

5665d ago 0 agree0 disagreeView comment

Sorry Zorro, but Reach is definitely sub-par in comparison to some other exclusives out right now and some releasing failry soon.

Reach isn't really that ambitious visually and Bungie nor their engines have been known for pushing the graphics to the max. For an exclusive game, Reach is still some steps behind visually.

It does look good of course, but not what we expect at this point in this generation from the 360's biggest game... Halo 3 should...

5665d ago 0 agree1 disagreeView comment