Let's be honest though. Ignoring how good or bad FFXIV really is, this is just another minor gaming website jumping on the FFXIV review frenzy to get some hits.
>360 usually wins on multiplats
If you labeled the PS3 footage/screenshots as 360 the Xbox fans would say 'teh 360 looks better'
If you compared 360 footage/screenshots to 360 footage/screenshots the Xbox fans would say 'teh 360 looks better'
If you didn't provide any footage/screenshots the Xbox fans would say 'teh 360 looks better'
PS3 fans just don't care. They don't need to. Uncharte...
"Plus, the Crysis engine was built to have graphics being the #1 focus. Obviously its going to have better graphics than KZ. That being said, KZ is still going to be very amazing gameplay wise and graphics wise."
What the hell?
All that matters is what is on the screen. Killzone 2/3 destroys Crysis in every area except:
* Resolution on PCs
* High rez textures on PCs
The Crysis guys love to put out silly tech...
Both Sony and Nintendo report SALES as "sales to customer numbers" and SHIPPED as "shipped to retailer". They both have been doing so since 2006.
Only Microsoft lies about SHIPPED as "sold to customer".
Sony has repeatedly stated this:
http://spong.com/article/19...
"We calculate our install base...
Folklore was incredible.
It definitely needs to be played late at night when it is very quiet and calm to really enjoy it best.
Kinnetic?
You mean that old PS2 Eye Toy type motion controls that are so bad Microsoft had to fake their demos of it at E3 for the past two years and is desperately trying to keep the press from reviewing it just like SquareEnix is trying with their FFXIV fiasco?
A half a billion dollars isn't going to salvage Microsoft's Kinetic fiasco.
Compared to Sony and the PS3:
* 21 first party dev studios(MS only has 3)
...
OpenGL, none of the things you are writing are making any sense.
No, libgcm is not 'a stripped down version of OpenGL'. libgcm is a low level hardware access API. The OpenGL ES implementation for the PS3 is built upon libgcm to some extent.
Edit:
LOL @hoops!
Don't even know where to start with such stupidity.
The PS2 and Xbox had the exact same storage format/size. Standard single or dual layer DV...
iPhone?
The iPhone is in 3rd place in sales. Android is the top selling cellphone OS, followed by RIM, and then Apple.
The iPhone doesn't have a stranglehold on anything.
You have direct hardware access with libgcm for the PS3.
"There is simply no way to use it without taking advantage of a graphics API like DirectX or OpenGL."
This is wrong.
Developers don't really use the OpenGL interface to the PS3 hardware. They did in the early days, but now developers use a more direct PS3 specific interface.
This is the first generation where a console, the PS3, has so totally annihilated its competition, the Xbox 360. There never has been another generation where a console has completely humiliated its competition in every single graphical area:
* Resolution
* Materials
* Lighting
* Animation
* Poly counts
* Particle effects
* Storage space/graphical data size
There isn't a single game where the PS3 doesn't...
LOL? What?
The PS3 is the third fastest selling console in history. It has about 7 more years on the market. And it hasn't even hit the 200 dollar price where the PS2 exploded in sales.
The PS3 has long ago dumped the 360 into last place in 2 out of the 3 major console regions. And is the top selling console in Japan for all of 2010.
The PS3 is easily going to beat the PS1 105 million worldwide sales. The longer life of the PS3 will get i...
Yes.
"(Reuters) - Sony Corp (6758.T) said on Thursday PS3 game console sales were on track to reach the company's target of 15 million units for the year to March 2011, with first-half sales likely just above forecast."
Looks like the PS3 is selling most likely around a million a non-end of year month worldwide. So most likely the worldwide sales are in the 40 million range right now.
The PS3 is only now at the launch price of the PS2 and it has already sold 38 million worldwide.
The PS3 has 6-8 more years of life left in it. It is going to easily pass the 100 million range. How close to the 145 million selling PS2 we won't know until the PS3 gets its drop to 200 dollars. That was when PS2 sales exploded.
Edit:
The PS2 is at 10.5 years now and still going strong. 12 years for the PS3 isn't much of a reach.
So the actual worldwide numbers are:
Sony worldwide sales: 38 million(reported by Sony)
Sony worldwide shipments: ~40 million(not reported by Sony)
Microsoft worldwide sales: ~40.9 million(not reported by MS)
Microsoft worldwide shipments: 42.9 million(reported by MS)
So the actual sales gap is around 3 million. Amazing when you think of the 66 percent failure rate generating many millions in extra sales for Microsoft and rush...
Sony recently restated their policy of only reporting actual console sales numbers. Not shipped to retailer numbers that Microsoft still reports.
http://spong.com/article/19...
""We calculate our install base by 'sell through' and have done for the last four years I believe", we asked for a little additional clarification...
...
"Cos gran turismo 5 makes forza look like a last gen game."
GT5 - 1920x1080 = 2073600 pixels per frame
Forza - 720x1280 = 921600 pixels per frame
The PS3 is cranking out 2.25 the pixels the 360 is. And with graphics that destroy what Microsoft's premier first party dev is putting out.
We've never seen such an enormous power advantage a console has had over its competitors like the PS3 has over the 360 this gen.
Very good.
It is also important to note that these are actual sales numbers from Sony. Not inflated shipped to retailer numbers that Microsoft uses to lie about their installed base.
Back in 2006 both Sony and Nintendo switched to reporting actual sold to customer numbers. Microsoft is the only one who still lies about sales numbers by pretending their ship numbers are actual sales.
So the PS3 worldwide shipment numbers are most likely around...
raztad:
"What system is more powerful or whether PS3/X360 are roughly the same performance is up to debate."
There is no debate. We have five years worth of real world data to look at. The PS3 completely and utterly dominates the much weaker Xbox 360 hardware in every single graphical category:
> Resolution
> Poly counts
> Animation
> Lighting
> Frame buffer effects/filters
> World si...