And they did it in Jak and Daxter, too. After two games talking about the Precursors and the artifacts they left behind and how great and powerful they were, we finally meet them, and they're :horn fanfare: ... just like Daxter.
Not extinct, just repurposed. They couldn't rightly be called Protheans anymore, but they were still technically around.
I agree with you on how interesting it sounds. We get to hear all the juicy bits from the other side, but I'm getting the CE, so I have no qualms about how greedy EA is.
At least the man is honest about his reasons for reviewing it like he did. And I like that he didn't take the crap launched at him or G4. Yes, G4 gave FFVII a horrible score, and I will always hate them for that, but I still respect them for reporting the gaming world's news. It's also the only primetime gaming news show on TV, at least that I know of.
Yeah, Skyrim's great, but just wait until Mass Effect 3 launches. Retailers are having problems keeping up with pre-orders, and you know the lines are gonna be as long as the CoD ones were.
"Today's gamers see Nintendo as being behind the times when it comes to online, but in reality they were way ahead of everyone!" WERE being the operative word here. They're in their twilight years now. (No vampire jokes, please.)
Hey, Lost Odyssey was awesome. I cried a few times at the stories offered up from Kaim's memories. And I enjoyed the gameplay options that came with the immortals being paired up on the field with the humans.
Two words, Jaffe: Mass Effect.
This is a series that focuses on character-driven narrative, where the player makes choices that span the series and have wide-ranging effects on the next two games in the series, and combines it with the popular third-person shooter set-up along with several number-crunching RPG aspects. This is a series that has cemented BioWare as a creator of games that not only engage our trigger finger but make us think about the choices we are being asked...
All that money and what do you want to bet that none went to charities. I'd give a quarter to my favorites, put aside half for retirement, and give the other quarter to people I think deserve it, not charities but people I know personally that I think deserve it.
Nor did being #1 at a game that half the gaming community doesn't care for make him happy.
I'd have given some money to my friends for their start-up game development company.
Glad they got rid of the mining bit, but really, that "article," if you could call it that, really needs to be cleaned up if he wants to be taken seriously.
I have a friend who said he wouldn't play it because it doesn't have party support. I wasn't sure that meant, but he had a good reason for it. Then, I played the demo. I liked it very much except for having to switch to healing paradigms a lot and not being able to look ahead on the crystarium.
YES! Absolutely, indubitably, and unequivocally YES!
They are totally different. The only similarity is the moral choice system, and even then, it's almost superfluous. Fable's MC system really just affects the way you look and how people interact with you. It has no bearing on how you play the game or what you can unlock. With inFAMOUS, how you play affects everything from what powers you unlock to how NPCs treat you.
Only two game on that list made any sense being there: Alan Wake and Gears 3. I don't think it's a big deal that Gears is exclusive because buying an Xbox specifically for the Gears franchise is a sound investment for your entertainment, but I kinda do wish Alan Wake was multiplatform.
Still getting it.
@Bozebo Actually, I've noticed a trend in franchises with multiple entries: first game sets the bar, second makes some changes, some good, some bad; third game makes the franchise an icon to which other games should aspire. It doesn't always happen like this; take Assassin's Creed for example. AC II killed the repetitiveness of AC I and did very little wrong. But I think this is the general trend of franchise gaming.
Examples: Super Mario Bros. The first one set t...
While I do like the way she looks, cleavage bared and all, shouldn't we be focusing on how she can manipulate the space-time continuum to her will?
$10 for the squadmate, his mission (on Eden Prime, of all places), a new weapon, AND extra costumes for EVERYONE on the team? And people have the gall to complain? How ungrateful can you get? And if you were smart enough to pre-order the CE early, you get all this plus everything else offered at no extra charge.
I understand people are suspicious of CEs when they don't contain a lot of extra content beyond a soundtrack and an artbook, or something similar that doesn'...