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I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kic
CRank: 5Score: 130390

Come'on SOE I don't want to run around in a open world where EVERYBODY running around in T-Shirts & straight-leg jeans. Let's see some people cover themselves more smartly. More clothes diversity here! By the way will there be weather effects in-game like rain/storms or winter seasons with SNOW in this game? since it happens in middle america will F1-to F5 Tornadoes occasionally show up and fuck everybody up infected/survivors alike?

4433d ago 1 agree1 disagreeView comment

What make this blogger believe "The Evil Within" is gonna be a SERIES? It might just be a one shot stop.

4439d ago 0 agree0 disagreeView comment

This game looks uninspiring. DayZ & State of Decay will still beat it, I think.

4440d ago 3 agree13 disagreeView comment

I dig the physics, but I don't like the pieces all being the same size and shape. I still think Nvidia's APEX DESTRUCTION demo is still the best physic sim I've seen thus far. If I were a dev making and War type game such as Battlefield, COD or MOH, or a Titanfall, I'd would use this middleware physics engine for ingame destruction.
http://m.youtube.com/watch?...

4442d ago 0 agree0 disagreeView comment

What are ya'll talking about? This game needs work. It's not ready for release yet.

4443d ago 3 agree0 disagreeView comment

Whoah, whoah! Back track alittle there, dude. Havn't you even played the near legendary pc version of the 1st 1999 Alien vs Predetor from Rebellion?
http://avp.wikia.com/wiki/A...

And besides, Im really diggin' what is being shown at THIS point. The music of James Horner is there, You can just tell these devs are working hard to give gamers the Ridley Scott/HR ...

4446d ago 2 agree1 disagreeView comment

Fps A.I could be cleverly coded just enough to fool human gamers, Epic games been working on that since Unreal Tournment 2004. Looky this: http://www.techspot.com/new...

4448d ago 0 agree0 disagreeView comment

How much money that footage of the ingame footage was "ALL OFF THE PC version" of the Divsion and not off either of the consoles dev-kits?

4450d ago 0 agree1 disagreeView comment

Now that is one poorly litted space ship game demo. Reminds me of Doom 3. I disliked Doom 3 because of its overly done dark litted maps, I don't mind some dark maps, but 75% percent of the damn game?

4450d ago 0 agree2 disagreeView comment

The word is that Halo2 Anniversary will be built off the Halo4 engine which means the 360 could run it too. I really hope 343 really considers bringing H2 anniversary to the 360 also, maybe as a digi download.

4452d ago 0 agree0 disagreeView comment

Sorry for being off topic, but all I gotta say is, I just can't get enough of the animation style of BF4 and of Frostbite 3, when the soldiers run about in the background, they DASH HARD like mutha-fuckers! Just LUV it! And to think the next Mass Effect game will be built off FB3. That game is gonna look so phenomenal. I hope they use the same animation tools seen hear in BF4.

4456d ago 0 agree1 disagreeView comment

Well now. THAT'S JUST PRIME!!! :P

4456d ago 0 agree0 disagreeView comment

Just puttin' this in there, Imagine how much better TF would be if it was built off DICE's Frostbite3(game engine)Destruction 4.0 with all the in-game destructibility and all.

Yeah, Yeah I already know. It would run 720p on XB1 instead of 792p and IF it were brought to PS4, it'll be in 900p.

TF was built on Valve's Software's "Source Engine", not the IW Engine, FYI.

4460d ago 1 agree1 disagreeView comment

EA was RESPONSIBLE for TitanFall NOT coming to the ps3/PS4.

If you read Respawn earliest development road map for TF. The reason they did not use their COD-MW engine and used Valve Software's "SOURCE ENGINE" to build TF was because they wanted to make sure that TF would perform at the target spec on ALL platforms, specifically the PLAYSTATION 3, because how well the Source Engine performed with Portal 2 on PS3. But Microsoft changed that with it's money, It...

4462d ago 4 agree0 disagreeView comment

The PSSL pdf doesn't mention anything about ps4 using libgnm, which is PS3's api, I read somewhere that libgmn was completely SCRAPPED!! And PSSL was Sony's new slate on it's graphics API tech, which support all the latest graphic API standard with some set features exclusive to PS4.

4464d ago 1 agree1 disagreeView comment

Concerning PS4's API, or PLAYSTATION SHADER LANGUAGE/PSSL, remember thses two names, Richard Stenson & Chris Ho

And also you should dload this pdf file: http://twvideo01.ubm-us.net... and last, look at this link: http://www.p...

I think I get why DS2 is skipping the PC for the time being. Cuz the devs is just gonna build a much GRAPHICALLY superior PC version later, than just port it down to the PS4/XB1.

Seems to make much sense this way from a dev standpoint being that the now-gen consoles are semi-costumed PC's technically.

4472d ago 1 agree6 disagreeView comment

There is also another robot game that i use to play on SNES it had a mech that was like a ball but one of it;s eyes was a gun.Does anyone know what game I;m talking about?

Nope, doesn't ring any bells. I still enjoy playing Cybernator & Metal Warriors on my SNES emulator, though. Why don't you go do that?

4473d ago 0 agree0 disagreeView comment

Well maybe the idea of now-gen consoles running SKYRIM with ENB mods support is laughable to you, but I see no reason why Bethesda shouldn't join in on the fray of remasters of HIT titles from last gen. Skyrim is just too BIG and too GREAT a AAA game gem to be left in the chronicles of last generation.

Porting the PC version of SKYRIM: LE should be technically way easier being that the new consoles are virtual PC's, with more memory & GPU power way stronger than l...

4473d ago 0 agree0 disagreeView comment

Holy Shit!! It's a Japan only game from the same devs who made Cybernator & Metal Warriors from the SNES for the Dreamcast? Coming to the PS4? WTF!!?

4473d ago 4 agree0 disagreeView comment