13 hours isn't too bad when you remember games like Heavenly Sword were released for the PS3 at $60 and were 6 hours long.
Alternate title: Longtime dormant PS5 users turn on console first time since Stellar Blade to find it overheating.
Another example of the Tech YouTube community being completely braindead when it comes to consumers. We don't want a $999 Switch 2. Give me the cheap screen. Go fuck yourselves.
Tech YouTubers are the worst. They drone on and on about having the absolute best hardware specs. Then anything that releases that consumers should be thankful for (Smaller die, less heat, lower fan noise, less cost, easier to make) they categorize as "not good enough".
Fuck these people. A PS4 in the palm of your hands is ungodly fantastic for consumers.
Moore's Law is dead. Get over it.
Obviously a very talented artist, but somebody needs to tell them a woman's nipples matches their lips (unless pregnant or tanned).
Just like when the Wii U failed and they hit it out of the park with the original Switch? There's always a Plan B when the situation requires it.
Concord, obviously.
1.2.9? What a weird number system for the first hotfix...
Killzone for the PS4 failed, and both Battlefield and Call Of Duty dominate the FPS market. It makes perfect sense to axe Resistance 4 in favor of Spider-man and Ratchet & Clank.
Elden Ring shadow of the erdtree, and it's recent.
Is it wrong to mock Star Citizen, after it's been nearly a decade since their initial planned release date? No, it isn't.
Super glad for them for brining in so much money, but it should have released years ago.
There's no way they honestly believe this will succeed. It must be some sort of publicity stunt or to attract investors.
Why? The Deluxe edition already exists, this allows anyone that purchased the Standard to upgrade to Deluxe without spending money on the entire Deluxe version price.
The deal is going to be dead. Activision won't merge when both FTC and CMA are against it. FTC gives out their official response in September I believe. The reason I know they won't approve it is because both FTC and CMA worked together and CMA used FTC resources to come to their conclusion.
These places hire third-party people (often people they've worked with before) to review their products. Basically, they're paid to score the game early, before the rest of the media gets a copy. These people all scored the game higher than it should've, and thus the product was pushed to release instead of delayed. I doubt they'd use these people again.
It wouldn't surprise me if they're still losing money every year from this service. You have to take into account server costs are through the roof, and the money that has to be paid out to publishers to keep the games on the service. Every service has to remain aware that people will unsubscribe without new content, or without the content that they subscribed for originally.
Does the game restrict you in any way from levelling? For instance, it's common in mobile games to give you an energy bar that replenishes itself every few hours. Does this game include that mechanic? Further, what about assigning equipment? Is it restricted to only Premium members to equip legendary gear?
I can understand outrage if these mechanics were present, but $110k on optional stuff to quickly gain equipment seems like no issue to me.
Once again, I'm unsure o...
"Ash is also a playable character in Mortal Kombat 11 Ultimate."
Uh, might wanna check your sources again on that one, bud.
Any day now The Agent will be released on PS3 and will be the biggest IP, even bigger than Elden Ring.
Unreal Engine isn't 💩, but the developers that only run code on BeginPlay nodes, don't scale resolution sizes down to be less taxing, or limit max PC framerates to 60fps, are 💩.